[07.03.2025] Please use this page in desktop mode if viewing on mobile. This page is a WORK IN PROGRESS.
This page will contain some of the game core mechanics and properties. This is data sourced from the game which differs from the modeling data used for the builder which is test driven data.
This calculator calculates bullets and time to kill of the selected item in dropdown 1 above.
Target HP: XXX
Constitution: XXX
Armour: XXX
Durability: XXX%
Fatal?: XXX
Damage Transferred to Main: XXX
Explosive Damage Accepted: XXX%
Bullets To Kill (1m): XXX
Bullets To Kill (25m): XXX
Bullets To Kill (50m): XXX
Bullets To Kill (100m): XXX
Time To Kill (1m): XXX
Time To Kill (25m): XXX
Time To Kill (50m): XXX
Time To Kill (100m): XXX
Reloads Required (1m): XXX
Reloads Required (25m): XXX
TReloads Required (50m): XXX
Reloads Required (100m): XXX
Impact Angle: 0-25°
Overkill (1m): XXX
Overkill (25m): XXX
Overkill (50m): XXX
Overkill (100m): XXX
Charts showing TTK for varying engagement distance