DISCLAIMER: As always, please be patient as it is undergoing continuous improvement and
is not a perfect tool, merely guidance, and loadouts should be created for FUN at the end of the day.
Thanks :)
Scores: I'm always looking for score suggestions and feedback so feel free to message me with
your proposed changes/feedback + reasons :)
Bugs Predator Strain & Gloom Bugs: Currently, these appear to be limited to the Gloom
and predictable but only time will tell whether they become regular enemies. How should
we consider these in the scores? Who knows? Perhaps additional score categories or maybe
rescore all the hunters and stalkers values by assuming worst case - all hunters are
predator hunters and all stalkers are predator stalkers and then adjusting the
enemy weights/quantities factors.
Siege-Ready Armour: Currently there's a visual glitch where if you share a loadout with
Siege-Ready in, it will multiply the metrics of the primary and secondary weapons by
the multiplier (typically 1.11x ish) 9 times since there's 9 dropdowns so it
compounds and the code recalculates for each dropdown. So the power shoots up to like
150+ on page load but after you reset it its ok. This condition needs to be
recoded badly, its extremely messy atm.
Peak Physique: Currently melee items are unaffected by this. Their metrics should increase.
Jump Pack/Hover Pack: In an effort to give the jump pack the value it deserves, I plan to add a condition
whereby if the jump pack is selected, it improves the tactical score by 1.2x (modifier TBC)
which should simulate you being able to reach objectives quicker and easier, arm and
escape hellbombs etc.
Double-Edge Sickle + Inflammable Condition: Currently inflammable adds 0.5 survivability for
each fire related item selected. If inflammable is paired with double edge sickle, the bonus
should be greater, say +1.5.
Gunslinger: I need to code in a boost to secondary weapon performance when this armour is selected.
Mobile Tooltips: They're kinda big. Might add a scrollbar to them
Loadout Options
Saved Loadouts
Randomiser Settings
Exclude Other Categories
Duplicate Support Weapons & Backpacks
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Armour passives obtainable from both warbonds and Superstore are shown here
Exclude Exclusives/Collaborations
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Exclude Warbonds
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Exclude Superstore Items
WARNINGS:
BUGS
BUGS
BOTS
SQUIDS
NO PRIMARY
NO PRIMARY
AR-23 LIBERATOR
AR-23P LIBERATOR PENETRATOR
AR-23A LIBERATOR CARBINE
AR-23C LIBERATOR CONCUSSIVE
STA-52 ASSAULT RIFLE
BR-14 ADJUDICATOR
AR-61 TENDERISER
R-2124 CONSTITUTION
R-6 DEADEYE
R-63 DILIGENCE
R-63CS DILIGENCE COUNTER SNIPER
PLAS-39 ACCELERATOR RIFLE
MP-98 KNIGHT
STA-11 SMG
SMG-37 DEFENDER
SMG-72 PUMMELLER
SMG-32 REPRIMAND
SG-20 HALT
SG-8 PUNISHER
SG-8S SLUGGER
SG-451 COOKOUT
SG-225 BREAKER
SG-225SP BREAKER SPRAY & PRAY
SG-225IE BREAKER INCENDIARY
CB-9 EXPLODING CROSSBOW
JAR-5 DOMINATOR
R-36 ERUPTOR
SG-8P PUNISHER PLASMA
ARC-12 BLITZER
LAS-5 SCYTHE
LAS-16 SICKLE
LAS-17 DOUBLE-EDGE SICKLE
PLAS-1 SCORCHER
PLAS-101 PURIFIER
FLAM-66 TORCHER
NO SECONDARY
NO SECONDARY
P-2 PEACEMAKER
P-19 REDEEMER
GP-31 GRENADE PISTOL
GP-31 ULTIMATUM
LAS-7 DAGGER
P-4 SENATOR
P-113 VERDICT
SG-22 BUSHWHACKER
LAS-58 TALON
P-11 STIM PISTOL
PLAS-15 LOYALIST
P-72 CRISPER
CQC-19 STUN LANCE
CQC-30 STUN BATON
CQC-5 COMBAT HATCHET
NO GRENADE
NO GRENADE
G-6 FRAG
G-12 HIGH EXPLOSIVE
G-10 INCENDIARY
G-16 IMPACT
G-3 SMOKE
G-23 STUN
G-123 THERMITE
G-13 INCENDIARY IMPACT
G-4 GAS GRENADE
K-2 THROWING KNIFE
G-50 SEEKER
TED-63 DYNAMITE
NO STRATAGEM
NO STRATAGEM
ORBITAL NAPALM BARRAGE
EAGLE 500KG BOMB
ORBITAL GATLING BARRAGE
EAGLE AIRSTRIKE
ORBITAL WALKING BARRAGE
EAGLE STRAFING RUN
ORBITAL EMS STRIKE
EAGLE SMOKE STRIKE
ORBITAL GAS STRIKE
ORBITAL RAILCANNON STRIKE
EAGLE CLUSTER BOMB
ORBITAL SMOKE STRIKE
ORBITAL AIRBURST STRIKE
ORBITAL LASER
ORBITAL PRECISION STRIKE
ORBITAL 380MM HE BARRAGE
EAGLE NAPALM AIRSTRIKE
ORBITAL 120MM HE BARRAGE
EAGLE 110MM ROCKET PODS
B-100 PORTABLE HELLBOMB
TX-41 STERILIZER
AX/TX-13 "GUARD DOG" DOG BREATH
MLS-4X COMMANDO
EXO-49 EMANCIPATOR EXOSUIT
M-105 STALWART
AC-8 AUTOCANNON
EXO-45 PATRIOT EXOSUIT
SH-32 SHIELD GENERATOR PACK
RL-77 AIRBURST ROCKET LAUNCHER
RS-422 RAILGUN
LAS-98 LASER CANNON
SH-51 DIRECTIONAL SHIELD
ARC-3 ARC THROWER
AX/AR-23 "GUARD DOG"
FAF-14 SPEAR
GL-21 GRENADE LAUNCHER
MG-43 MACHINE GUN
SH-20 BALLISTIC SHIELD BACKPACK
STA-X3 W.A.S.P. LAUNCHER
B-1 SUPPLY PACK
M-102 FAST RECON VEHICLE
FLAM-40 FLAMETHROWER
AX/LAS-5 "GUARD DOG" ROVER
GR-8 RECOILLESS RIFLE
LIFT-850 JUMP PACK
LIFT-860 HOVER PACK
APW-1 ANTI-MATERIEL RIFLE
EAT-17 EXPENDABLE ANTI-TANK
LAS-99 QUASAR CANNON
MG-206 HEAVY MACHINE GUN
A/FLAM-40 FLAME SENTRY
E/AT-12 ANTI-TANK EMPLACEMENT
MD-17 ANTI-TANK MINES
FX-12 SHIELD GENERATOR RELAY
A/M-23 EMS MORTAR SENTRY
MD-8 GAS MINES
A/MLS-4X ROCKET SENTRY
A/G-16 GATLING SENTRY
A/ARC-3 TESLA TOWER
A/M-12 MORTAR SENTRY
MD-6 ANTI-PERSONNEL MINEFIELD
A/MG-43 MACHINE GUN SENTRY
A/AC-8 AUTOCANNON SENTRY
MD-14 INCENDIARY MINES
E/MG-101 HMG EMPLACEMENT
NO STRATAGEM
NO STRATAGEM
ORBITAL NAPALM BARRAGE
EAGLE 500KG BOMB
ORBITAL GATLING BARRAGE
EAGLE AIRSTRIKE
ORBITAL WALKING BARRAGE
EAGLE STRAFING RUN
ORBITAL EMS STRIKE
EAGLE SMOKE STRIKE
ORBITAL GAS STRIKE
ORBITAL RAILCANNON STRIKE
EAGLE CLUSTER BOMB
ORBITAL SMOKE STRIKE
ORBITAL AIRBURST STRIKE
ORBITAL LASER
ORBITAL PRECISION STRIKE
ORBITAL 380MM HE BARRAGE
EAGLE NAPALM AIRSTRIKE
ORBITAL 120MM HE BARRAGE
EAGLE 110MM ROCKET PODS
B-100 PORTABLE HELLBOMB
TX-41 STERILIZER
AX/TX-13 "GUARD DOG" DOG BREATH
MLS-4X COMMANDO
EXO-49 EMANCIPATOR EXOSUIT
M-105 STALWART
AC-8 AUTOCANNON
EXO-45 PATRIOT EXOSUIT
SH-32 SHIELD GENERATOR PACK
RL-77 AIRBURST ROCKET LAUNCHER
RS-422 RAILGUN
LAS-98 LASER CANNON
SH-51 DIRECTIONAL SHIELD
ARC-3 ARC THROWER
AX/AR-23 "GUARD DOG"
FAF-14 SPEAR
GL-21 GRENADE LAUNCHER
MG-43 MACHINE GUN
SH-20 BALLISTIC SHIELD BACKPACK
STA-X3 W.A.S.P. LAUNCHER
B-1 SUPPLY PACK
M-102 FAST RECON VEHICLE
FLAM-40 FLAMETHROWER
AX/LAS-5 "GUARD DOG" ROVER
GR-8 RECOILLESS RIFLE
LIFT-850 JUMP PACK
LIFT-860 HOVER PACK
APW-1 ANTI-MATERIEL RIFLE
EAT-17 EXPENDABLE ANTI-TANK
LAS-99 QUASAR CANNON
MG-206 HEAVY MACHINE GUN
A/FLAM-40 FLAME SENTRY
E/AT-12 ANTI-TANK EMPLACEMENT
MD-17 ANTI-TANK MINES
FX-12 SHIELD GENERATOR RELAY
A/M-23 EMS MORTAR SENTRY
MD-8 GAS MINES
A/MLS-4X ROCKET SENTRY
A/G-16 GATLING SENTRY
A/ARC-3 TESLA TOWER
A/M-12 MORTAR SENTRY
MD-6 ANTI-PERSONNEL MINEFIELD
A/MG-43 MACHINE GUN SENTRY
A/AC-8 AUTOCANNON SENTRY
MD-14 INCENDIARY MINES
E/MG-101 HMG EMPLACEMENT
NO STRATAGEM
NO STRATAGEM
ORBITAL NAPALM BARRAGE
EAGLE 500KG BOMB
ORBITAL GATLING BARRAGE
EAGLE AIRSTRIKE
ORBITAL WALKING BARRAGE
EAGLE STRAFING RUN
ORBITAL EMS STRIKE
EAGLE SMOKE STRIKE
ORBITAL GAS STRIKE
ORBITAL RAILCANNON STRIKE
EAGLE CLUSTER BOMB
ORBITAL SMOKE STRIKE
ORBITAL AIRBURST STRIKE
ORBITAL LASER
ORBITAL PRECISION STRIKE
ORBITAL 380MM HE BARRAGE
EAGLE NAPALM AIRSTRIKE
ORBITAL 120MM HE BARRAGE
EAGLE 110MM ROCKET PODS
B-100 PORTABLE HELLBOMB
TX-41 STERILIZER
AX/TX-13 "GUARD DOG" DOG BREATH
MLS-4X COMMANDO
EXO-49 EMANCIPATOR EXOSUIT
M-105 STALWART
AC-8 AUTOCANNON
EXO-45 PATRIOT EXOSUIT
SH-32 SHIELD GENERATOR PACK
RL-77 AIRBURST ROCKET LAUNCHER
RS-422 RAILGUN
LAS-98 LASER CANNON
SH-51 DIRECTIONAL SHIELD
ARC-3 ARC THROWER
AX/AR-23 "GUARD DOG"
FAF-14 SPEAR
GL-21 GRENADE LAUNCHER
MG-43 MACHINE GUN
SH-20 BALLISTIC SHIELD BACKPACK
STA-X3 W.A.S.P. LAUNCHER
B-1 SUPPLY PACK
M-102 FAST RECON VEHICLE
FLAM-40 FLAMETHROWER
AX/LAS-5 "GUARD DOG" ROVER
GR-8 RECOILLESS RIFLE
LIFT-850 JUMP PACK
LIFT-860 HOVER PACK
APW-1 ANTI-MATERIEL RIFLE
EAT-17 EXPENDABLE ANTI-TANK
LAS-99 QUASAR CANNON
MG-206 HEAVY MACHINE GUN
A/FLAM-40 FLAME SENTRY
E/AT-12 ANTI-TANK EMPLACEMENT
MD-17 ANTI-TANK MINES
FX-12 SHIELD GENERATOR RELAY
A/M-23 EMS MORTAR SENTRY
MD-8 GAS MINES
A/MLS-4X ROCKET SENTRY
A/G-16 GATLING SENTRY
A/ARC-3 TESLA TOWER
A/M-12 MORTAR SENTRY
MD-6 ANTI-PERSONNEL MINEFIELD
A/MG-43 MACHINE GUN SENTRY
A/AC-8 AUTOCANNON SENTRY
MD-14 INCENDIARY MINES
E/MG-101 HMG EMPLACEMENT
NO STRATAGEM
NO STRATAGEM
ORBITAL NAPALM BARRAGE
EAGLE 500KG BOMB
ORBITAL GATLING BARRAGE
EAGLE AIRSTRIKE
ORBITAL WALKING BARRAGE
EAGLE STRAFING RUN
ORBITAL EMS STRIKE
EAGLE SMOKE STRIKE
ORBITAL GAS STRIKE
ORBITAL RAILCANNON STRIKE
EAGLE CLUSTER BOMB
ORBITAL SMOKE STRIKE
ORBITAL AIRBURST STRIKE
ORBITAL LASER
ORBITAL PRECISION STRIKE
ORBITAL 380MM HE BARRAGE
EAGLE NAPALM AIRSTRIKE
ORBITAL 120MM HE BARRAGE
EAGLE 110MM ROCKET PODS
B-100 PORTABLE HELLBOMB
TX-41 STERILIZER
AX/TX-13 "GUARD DOG" DOG BREATH
MLS-4X COMMANDO
EXO-49 EMANCIPATOR EXOSUIT
M-105 STALWART
AC-8 AUTOCANNON
EXO-45 PATRIOT EXOSUIT
SH-32 SHIELD GENERATOR PACK
RL-77 AIRBURST ROCKET LAUNCHER
RS-422 RAILGUN
LAS-98 LASER CANNON
SH-51 DIRECTIONAL SHIELD
ARC-3 ARC THROWER
AX/AR-23 "GUARD DOG"
FAF-14 SPEAR
GL-21 GRENADE LAUNCHER
MG-43 MACHINE GUN
SH-20 BALLISTIC SHIELD BACKPACK
STA-X3 W.A.S.P. LAUNCHER
B-1 SUPPLY PACK
M-102 FAST RECON VEHICLE
FLAM-40 FLAMETHROWER
AX/LAS-5 "GUARD DOG" ROVER
GR-8 RECOILLESS RIFLE
LIFT-850 JUMP PACK
LIFT-860 HOVER PACK
APW-1 ANTI-MATERIEL RIFLE
EAT-17 EXPENDABLE ANTI-TANK
LAS-99 QUASAR CANNON
MG-206 HEAVY MACHINE GUN
A/FLAM-40 FLAME SENTRY
E/AT-12 ANTI-TANK EMPLACEMENT
MD-17 ANTI-TANK MINES
FX-12 SHIELD GENERATOR RELAY
A/M-23 EMS MORTAR SENTRY
MD-8 GAS MINES
A/MLS-4X ROCKET SENTRY
A/G-16 GATLING SENTRY
A/ARC-3 TESLA TOWER
A/M-12 MORTAR SENTRY
MD-6 ANTI-PERSONNEL MINEFIELD
A/MG-43 MACHINE GUN SENTRY
A/AC-8 AUTOCANNON SENTRY
MD-14 INCENDIARY MINES
E/MG-101 HMG EMPLACEMENT
NO ARMOUR
NO ARMOUR
ACCLIMATED (LIGHT)
ACCLIMATED (MEDIUM)
ACCLIMATED (HEAVY)
ADVANCED FILTRATION (LIGHT)
ADVANCED FILTRATION (MEDIUM)
ADVANCED FILTRATION (HEAVY)
DEMOCRACY PROTECTS (LIGHT)
DEMOCRACY PROTECTS (MEDIUM)
DEMOCRACY PROTECTS (HEAVY)
ELECTRICAL CONDUIT (LIGHT)
ELECTRICAL CONDUIT (MEDIUM)
ELECTRICAL CONDUIT (HEAVY)
ENGINEERING KIT (LIGHT)
ENGINEERING KIT (MEDIUM)
ENGINEERING KIT (HEAVY)
EXTRA PADDING (LIGHT)
EXTRA PADDING (MEDIUM)
EXTRA PADDING (HEAVY)
FORTIFIED (LIGHT)
FORTIFIED (MEDIUM)
FORTIFIED (HEAVY)
GUNSLINGER (LIGHT)
GUNSLINGER (MEDIUM)
GUNSLINGER (HEAVY)
INFLAMMABLE (LIGHT)
INFLAMMABLE (MEDIUM)
INFLAMMABLE (HEAVY)
INTEGRATED EXPLOSIVES (LIGHT)
INTEGRATED EXPLOSIVES (MEDIUM)
INTEGRATED EXPLOSIVES (HEAVY)
MED-KIT (LIGHT)
MED-KIT (MEDIUM)
MED-KIT (HEAVY)
PEAK PHYSIQUE (LIGHT)
PEAK PHYSIQUE (MEDIUM)
PEAK PHYSIQUE (HEAVY)
SCOUT (LIGHT)
SCOUT (MEDIUM)
SCOUT (HEAVY)
SERVO-ASSISTED (LIGHT)
SERVO-ASSISTED (MEDIUM)
SERVO-ASSISTED (HEAVY)
SIEGE-READY (LIGHT)
SIEGE-READY (MEDIUM)
SIEGE-READY (HEAVY)
UNFLINCHING (LIGHT)
UNFLINCHING (MEDIUM)
UNFLINCHING (HEAVY)
NO BOOSTER
NO BOOSTER
HELLPOD SPACE OPTIMISATION
VITALITY ENHANCEMENT
UAV RECON BOOSTER
STAMINA ENHANCEMENT
MUSCLE ENHANCEMENT
INCREASED REINFORCEMENT BUDGET
FLEXIBLE REINFORCEMENT BUDGET
LOCALISATION CONFUSION
EXPERT EXTRACTION PILOT
MOTIVATIONAL SHOCKS
EXPERIMENTAL INFUSION
FIREBOMB HELLPODS
DEAD SPRINT
SAMPLE EXTRACTOR
ARMED RESUPPLY PODS
No active conditions.
Individual Item Metrics
Quick reference metrics out of 5.0 of the item against a particular category are shown below. Values can be increased depending on Active Conditions.
Individual Item Metrics (Slot Modified)
This table shows the same as the individual item metrics table but items have been modified by an influence factor depending on how important the slot is e.g. Primary is more influential on the build therefore gets a higher than 1.0 factor.
Individual Item Metrics (Slot & Support Modified)
This table shows the same as the individual item metrics
table but items have been modified by a support factor depending on how important the support category is e.g. Survival may
be more important than tactical as you need to be alive to complete the mission.
Global Item Metrics
STAGE 2 CALCULATION:The initial base scores are stage 1 of the calculation. This table represents Stage 2. The Power contribution scores of each item are displayed. Total weighted light, medium & heavy firepower sums to 15.0 max (unless conditionally modified by combination effects). The Max Weighted light, medium and heavy firepower of an item for this faction are: (). These vary by faction due to enemy composition/threat.
Global Item Metrics (Slot Modified)
STAGE 3 CALCULATION: The global item metrics are now multiplied by a slot modifier. The slot modifier is a multiplier that is higher than 1.0 if the slot is influential to the build or lower if not e.g. Primary is very influential to a build therefore would be higher than 1.0 whereas armour choice has very low influence on build value. The current modifier distribution can be viewed on the Normalised Slot Modifiers Chart.
Global Item Metrics (Slot & Support Modified)
STAGE 4 CALCULATION: The global item metrics receive an additional support modifier. This is a multiplier to redistribute the influence of the support categories. Survival, Team Support, Crowd Control, Tactical. These all contribute different amounts to the mission. The current modifier distribution can be viewed on the Normalised Support Modifiers Chart.