DISCLAIMER: As always, please be patient as it is undergoing continuous improvement and
is not a perfect tool, merely guidance, and loadouts should be created for FUN at the end of the day.
Thanks :)
[17/02/2025]: Loadout calculator logic has been consolidated into one page with a faction toggle button now.
This should streamline the process for you and also reduce the amount of duplicate code I have to do.
New Stuff Summary:
Fancy new UI
Less fancy but still fancy new mobile UI (still not happy with this bit but it'll do for now)
Improved calculation transparency (but still need to update Theory page)
Improved randomisation customisation e.g. exclude warbonds/exclusive etc.
More charts and tables (some more useless than others)
Warnings moved to traffic lights at top of screen
New active conditions box to display various effects e.g. the positive
effect of carrying a support weapon, or the benefit of carrying a supply pack.
New faction toggle dropdown so you do not have to switch calculation pages anymore.
Loadouts menu moved to small floppy disk icon next to super randomiser button.
Colour standardisation for buttons (kinda).
Specialisations removed. You make your own specialisation. Don't think anyone
really bothered with this feature so I just got rid of it. I might reintroduce it
another time via tooltips but bear in mind it still has to make it into the mobile version
and space is limited.
Current Issues/Wanna help?
Data Collection: From time to time I issue surveys. There is currently no active data collection
survey.
Scores: I'm always looking for score suggestions and feedback so feel free to message me with
your proposed changes/feedback + reasons :)
Armour Viewer: I'm currently working on a 3d armour viewer concept. If you have model files
for enemies you'd like to share, please let me know.
Bugs Predator Strain & Gloom Bugs: Currently, these appear to be limited to the Gloom
and predictable but only time will tell whether they become regular enemies. How should
we consider these in the scores? Who knows? Perhaps additional score categories or maybe
rescore all the hunters and stalkers values by assuming worst case - all hunters are
predator hunters and all stalkers are predator stalkers and then adjusting the
enemy weights/quantities factors.
Loadout Options
Saved Loadouts
Randomiser Settings
Exclude Other Categories
Duplicate Support Weapons & Backpacks
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Armour passives obtainable from both warbonds and Superstore are shown here
Exclude Exclusives/Collaborations
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Exclude Warbonds
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Exclude Superstore Items
WARNINGS:
BUGS
BUGS
BOTS
SQUIDS
NO PRIMARY
NO PRIMARY
AR-23 LIBERATOR
AR-23P LIBERATOR PENETRATOR
AR-23A LIBERATOR CARBINE
AR-23C LIBERATOR CONCUSSIVE
STA-52 ASSAULT RIFLE
BR-14 ADJUDICATOR
AR-61 TENDERISER
R-2124 CONSTITUTION
R-63 DILIGENCE
R-63CS DILIGENCE COUNTER SNIPER
PLAS-39 ACCELERATOR RIFLE
MP-98 KNIGHT
STA-11 SMG
SMG-37 DEFENDER
SMG-72 PUMMELLER
SMG-32 REPRIMAND
SG-20 HALT
SG-8 PUNISHER
SG-8S SLUGGER
SG-451 COOKOUT
SG-225 BREAKER
SG-225SP BREAKER SPRAY & PRAY
SG-225IE BREAKER INCENDIARY
CB-9 EXPLODING CROSSBOW
JAR-5 DOMINATOR
R-36 ERUPTOR
SG-8P PUNISHER PLASMA
ARC-12 BLITZER
LAS-5 SCYTHE
LAS-16 SICKLE
LAS-17 DOUBLE-EDGE SICKLE
PLAS-1 SCORCHER
PLAS-101 PURIFIER
FLAM-66 TORCHER
NO SECONDARY
NO SECONDARY
P-2 PEACEMAKER
P-19 REDEEMER
GP-31 GRENADE PISTOL
GP-31 ULTIMATUM
LAS-7 DAGGER
P-4 SENATOR
P-113 VERDICT
SG-22 BUSHWHACKER
P-11 STIM PISTOL
PLAS-15 LOYALIST
P-72 CRISPER
CQC-19 STUN LANCE
CQC-30 STUN BATON
CQC-5 COMBAT HATCHET
NO GRENADE
NO GRENADE
G-6 FRAG
G-12 HIGH EXPLOSIVE
G-10 INCENDIARY
G-16 IMPACT
G-3 SMOKE
G-23 STUN
G-123 THERMITE
G-13 INCENDIARY IMPACT
G-4 GAS GRENADE
K-2 THROWING KNIFE
G-50 SEEKER
NO STRATAGEM
NO STRATAGEM
ORBITAL NAPALM BARRAGE
EAGLE 500KG BOMB
ORBITAL GATLING BARRAGE
EAGLE AIRSTRIKE
ORBITAL WALKING BARRAGE
EAGLE STRAFING RUN
ORBITAL EMS STRIKE
EAGLE SMOKE STRIKE
ORBITAL GAS STRIKE
ORBITAL RAILCANNON STRIKE
EAGLE CLUSTER BOMB
ORBITAL SMOKE STRIKE
ORBITAL AIRBURST STRIKE
ORBITAL LASER
ORBITAL PRECISION STRIKE
ORBITAL 380MM HE BARRAGE
EAGLE NAPALM AIRSTRIKE
ORBITAL 120MM HE BARRAGE
EAGLE 110MM ROCKET PODS
B-100 PORTABLE HELLBOMB
TX-41 STERILIZER
AX/TX-13 "GUARD DOG" DOG BREATH
MLS-4X COMMANDO
EXO-49 EMANCIPATOR EXOSUIT
M-105 STALWART
AC-8 AUTOCANNON
EXO-45 PATRIOT EXOSUIT
SH-32 SHIELD GENERATOR PACK
RL-77 AIRBURST ROCKET LAUNCHER
RS-422 RAILGUN
LAS-98 LASER CANNON
SH-51 DIRECTIONAL SHIELD
ARC-3 ARC THROWER
AX/AR-23 "GUARD DOG"
FAF-14 SPEAR
GL-21 GRENADE LAUNCHER
MG-43 MACHINE GUN
SH-20 BALLISTIC SHIELD BACKPACK
STA-X3 W.A.S.P. LAUNCHER
B-1 SUPPLY PACK
M-102 FAST RECON VEHICLE
FLAM-40 FLAMETHROWER
AX/LAS-5 "GUARD DOG" ROVER
GR-8 RECOILLESS RIFLE
LIFT-850 JUMP PACK
APW-1 ANTI-MATERIEL RIFLE
EAT-17 EXPENDABLE ANTI-TANK
LAS-99 QUASAR CANNON
MG-206 HEAVY MACHINE GUN
A/FLAM-40 FLAME SENTRY
E/AT-12 ANTI-TANK EMPLACEMENT
MD-17 ANTI-TANK MINES
FX-12 SHIELD GENERATOR RELAY
A/M-23 EMS MORTAR SENTRY
A/MLS-4X ROCKET SENTRY
A/G-16 GATLING SENTRY
A/ARC-3 TESLA TOWER
A/M-12 MORTAR SENTRY
MD-6 ANTI-PERSONNEL MINEFIELD
A/MG-43 MACHINE GUN SENTRY
A/AC-8 AUTOCANNON SENTRY
MD-14 INCENDIARY MINES
E/MG-101 HMG EMPLACEMENT
NO STRATAGEM
NO STRATAGEM
ORBITAL NAPALM BARRAGE
EAGLE 500KG BOMB
ORBITAL GATLING BARRAGE
EAGLE AIRSTRIKE
ORBITAL WALKING BARRAGE
EAGLE STRAFING RUN
ORBITAL EMS STRIKE
EAGLE SMOKE STRIKE
ORBITAL GAS STRIKE
ORBITAL RAILCANNON STRIKE
EAGLE CLUSTER BOMB
ORBITAL SMOKE STRIKE
ORBITAL AIRBURST STRIKE
ORBITAL LASER
ORBITAL PRECISION STRIKE
ORBITAL 380MM HE BARRAGE
EAGLE NAPALM AIRSTRIKE
ORBITAL 120MM HE BARRAGE
EAGLE 110MM ROCKET PODS
B-100 PORTABLE HELLBOMB
TX-41 STERILIZER
AX/TX-13 "GUARD DOG" DOG BREATH
MLS-4X COMMANDO
EXO-49 EMANCIPATOR EXOSUIT
M-105 STALWART
AC-8 AUTOCANNON
EXO-45 PATRIOT EXOSUIT
SH-32 SHIELD GENERATOR PACK
RL-77 AIRBURST ROCKET LAUNCHER
RS-422 RAILGUN
LAS-98 LASER CANNON
SH-51 DIRECTIONAL SHIELD
ARC-3 ARC THROWER
AX/AR-23 "GUARD DOG"
FAF-14 SPEAR
GL-21 GRENADE LAUNCHER
MG-43 MACHINE GUN
SH-20 BALLISTIC SHIELD BACKPACK
STA-X3 W.A.S.P. LAUNCHER
B-1 SUPPLY PACK
M-102 FAST RECON VEHICLE
FLAM-40 FLAMETHROWER
AX/LAS-5 "GUARD DOG" ROVER
GR-8 RECOILLESS RIFLE
LIFT-850 JUMP PACK
APW-1 ANTI-MATERIEL RIFLE
EAT-17 EXPENDABLE ANTI-TANK
LAS-99 QUASAR CANNON
MG-206 HEAVY MACHINE GUN
A/FLAM-40 FLAME SENTRY
E/AT-12 ANTI-TANK EMPLACEMENT
MD-17 ANTI-TANK MINES
FX-12 SHIELD GENERATOR RELAY
A/M-23 EMS MORTAR SENTRY
A/MLS-4X ROCKET SENTRY
A/G-16 GATLING SENTRY
A/ARC-3 TESLA TOWER
A/M-12 MORTAR SENTRY
MD-6 ANTI-PERSONNEL MINEFIELD
A/MG-43 MACHINE GUN SENTRY
A/AC-8 AUTOCANNON SENTRY
MD-14 INCENDIARY MINES
E/MG-101 HMG EMPLACEMENT
NO STRATAGEM
NO STRATAGEM
ORBITAL NAPALM BARRAGE
EAGLE 500KG BOMB
ORBITAL GATLING BARRAGE
EAGLE AIRSTRIKE
ORBITAL WALKING BARRAGE
EAGLE STRAFING RUN
ORBITAL EMS STRIKE
EAGLE SMOKE STRIKE
ORBITAL GAS STRIKE
ORBITAL RAILCANNON STRIKE
EAGLE CLUSTER BOMB
ORBITAL SMOKE STRIKE
ORBITAL AIRBURST STRIKE
ORBITAL LASER
ORBITAL PRECISION STRIKE
ORBITAL 380MM HE BARRAGE
EAGLE NAPALM AIRSTRIKE
ORBITAL 120MM HE BARRAGE
EAGLE 110MM ROCKET PODS
B-100 PORTABLE HELLBOMB
TX-41 STERILIZER
AX/TX-13 "GUARD DOG" DOG BREATH
MLS-4X COMMANDO
EXO-49 EMANCIPATOR EXOSUIT
M-105 STALWART
AC-8 AUTOCANNON
EXO-45 PATRIOT EXOSUIT
SH-32 SHIELD GENERATOR PACK
RL-77 AIRBURST ROCKET LAUNCHER
RS-422 RAILGUN
LAS-98 LASER CANNON
SH-51 DIRECTIONAL SHIELD
ARC-3 ARC THROWER
AX/AR-23 "GUARD DOG"
FAF-14 SPEAR
GL-21 GRENADE LAUNCHER
MG-43 MACHINE GUN
SH-20 BALLISTIC SHIELD BACKPACK
STA-X3 W.A.S.P. LAUNCHER
B-1 SUPPLY PACK
M-102 FAST RECON VEHICLE
FLAM-40 FLAMETHROWER
AX/LAS-5 "GUARD DOG" ROVER
GR-8 RECOILLESS RIFLE
LIFT-850 JUMP PACK
APW-1 ANTI-MATERIEL RIFLE
EAT-17 EXPENDABLE ANTI-TANK
LAS-99 QUASAR CANNON
MG-206 HEAVY MACHINE GUN
A/FLAM-40 FLAME SENTRY
E/AT-12 ANTI-TANK EMPLACEMENT
MD-17 ANTI-TANK MINES
FX-12 SHIELD GENERATOR RELAY
A/M-23 EMS MORTAR SENTRY
A/MLS-4X ROCKET SENTRY
A/G-16 GATLING SENTRY
A/ARC-3 TESLA TOWER
A/M-12 MORTAR SENTRY
MD-6 ANTI-PERSONNEL MINEFIELD
A/MG-43 MACHINE GUN SENTRY
A/AC-8 AUTOCANNON SENTRY
MD-14 INCENDIARY MINES
E/MG-101 HMG EMPLACEMENT
NO STRATAGEM
NO STRATAGEM
ORBITAL NAPALM BARRAGE
EAGLE 500KG BOMB
ORBITAL GATLING BARRAGE
EAGLE AIRSTRIKE
ORBITAL WALKING BARRAGE
EAGLE STRAFING RUN
ORBITAL EMS STRIKE
EAGLE SMOKE STRIKE
ORBITAL GAS STRIKE
ORBITAL RAILCANNON STRIKE
EAGLE CLUSTER BOMB
ORBITAL SMOKE STRIKE
ORBITAL AIRBURST STRIKE
ORBITAL LASER
ORBITAL PRECISION STRIKE
ORBITAL 380MM HE BARRAGE
EAGLE NAPALM AIRSTRIKE
ORBITAL 120MM HE BARRAGE
EAGLE 110MM ROCKET PODS
B-100 PORTABLE HELLBOMB
TX-41 STERILIZER
AX/TX-13 "GUARD DOG" DOG BREATH
MLS-4X COMMANDO
EXO-49 EMANCIPATOR EXOSUIT
M-105 STALWART
AC-8 AUTOCANNON
EXO-45 PATRIOT EXOSUIT
SH-32 SHIELD GENERATOR PACK
RL-77 AIRBURST ROCKET LAUNCHER
RS-422 RAILGUN
LAS-98 LASER CANNON
SH-51 DIRECTIONAL SHIELD
ARC-3 ARC THROWER
AX/AR-23 "GUARD DOG"
FAF-14 SPEAR
GL-21 GRENADE LAUNCHER
MG-43 MACHINE GUN
SH-20 BALLISTIC SHIELD BACKPACK
STA-X3 W.A.S.P. LAUNCHER
B-1 SUPPLY PACK
M-102 FAST RECON VEHICLE
FLAM-40 FLAMETHROWER
AX/LAS-5 "GUARD DOG" ROVER
GR-8 RECOILLESS RIFLE
LIFT-850 JUMP PACK
APW-1 ANTI-MATERIEL RIFLE
EAT-17 EXPENDABLE ANTI-TANK
LAS-99 QUASAR CANNON
MG-206 HEAVY MACHINE GUN
A/FLAM-40 FLAME SENTRY
E/AT-12 ANTI-TANK EMPLACEMENT
MD-17 ANTI-TANK MINES
FX-12 SHIELD GENERATOR RELAY
A/M-23 EMS MORTAR SENTRY
A/MLS-4X ROCKET SENTRY
A/G-16 GATLING SENTRY
A/ARC-3 TESLA TOWER
A/M-12 MORTAR SENTRY
MD-6 ANTI-PERSONNEL MINEFIELD
A/MG-43 MACHINE GUN SENTRY
A/AC-8 AUTOCANNON SENTRY
MD-14 INCENDIARY MINES
E/MG-101 HMG EMPLACEMENT
NO ARMOUR
NO ARMOUR
ACCLIMATED (LIGHT)
ACCLIMATED (MEDIUM)
ACCLIMATED (HEAVY)
ADVANCED FILTRATION (LIGHT)
ADVANCED FILTRATION (MEDIUM)
ADVANCED FILTRATION (HEAVY)
DEMOCRACY PROTECTS (LIGHT)
DEMOCRACY PROTECTS (MEDIUM)
DEMOCRACY PROTECTS (HEAVY)
ELECTRICAL CONDUIT (LIGHT)
ELECTRICAL CONDUIT (MEDIUM)
ELECTRICAL CONDUIT (HEAVY)
ENGINEERING KIT (LIGHT)
ENGINEERING KIT (MEDIUM)
ENGINEERING KIT (HEAVY)
EXTRA PADDING (LIGHT)
EXTRA PADDING (MEDIUM)
EXTRA PADDING (HEAVY)
FORTIFIED (LIGHT)
FORTIFIED (MEDIUM)
FORTIFIED (HEAVY)
INFLAMMABLE (LIGHT)
INFLAMMABLE (MEDIUM)
INFLAMMABLE (HEAVY)
INTEGRATED EXPLOSIVES (LIGHT)
INTEGRATED EXPLOSIVES (MEDIUM)
INTEGRATED EXPLOSIVES (HEAVY)
MED-KIT (LIGHT)
MED-KIT (MEDIUM)
MED-KIT (HEAVY)
PEAK PHYSIQUE (LIGHT)
PEAK PHYSIQUE (MEDIUM)
PEAK PHYSIQUE (HEAVY)
SCOUT (LIGHT)
SCOUT (MEDIUM)
SCOUT (HEAVY)
SERVO-ASSISTED (LIGHT)
SERVO-ASSISTED (MEDIUM)
SERVO-ASSISTED (HEAVY)
SIEGE-READY (LIGHT)
SIEGE-READY (MEDIUM)
SIEGE-READY (HEAVY)
UNFLINCHING (LIGHT)
UNFLINCHING (MEDIUM)
UNFLINCHING (HEAVY)
NO BOOSTER
NO BOOSTER
HELLPOD SPACE OPTIMISATION
VITALITY ENHANCEMENT
UAV RECON BOOSTER
STAMINA ENHANCEMENT
MUSCLE ENHANCEMENT
INCREASED REINFORCEMENT BUDGET
FLEXIBLE REINFORCEMENT BUDGET
LOCALISATION CONFUSION
EXPERT EXTRACTION PILOT
MOTIVATIONAL SHOCKS
EXPERIMENTAL INFUSION
FIREBOMB HELLPODS
DEAD SPRINT
ARMED RESUPPLY PODS
No active conditions.
Individual Item Metrics
Quick reference metrics out of 5.0 of the item against a particular category are shown below. Values can be increased depending on Active Conditions.
Individual Item Metrics (Slot Modified)
This table shows the same as the individual item metrics table but items have been modified by an influence factor depending on how important the slot is e.g. Primary is more influential on the build therefore gets a higher than 1.0 factor.
Individual Item Metrics (Slot & Support Modified)
This table shows the same as the individual item metrics
table but items have been modified by a support factor depending on how important the support category is e.g. Survival may
be more important than tactical as you need to be alive to complete the mission.
Global Item Metrics
STAGE 2 CALCULATION:The initial base scores are stage 1 of the calculation. This table represents Stage 2. The Power contribution scores of each item are displayed. Total weighted light, medium & heavy firepower sums to 15.0 max (unless conditionally modified by combination effects). The Max Weighted light, medium and heavy firepower of an item for this faction are: (). These vary by faction due to enemy composition/threat.
Global Item Metrics (Slot Modified)
STAGE 3 CALCULATION: The global item metrics are now multiplied by a slot modifier. The slot modifier is a multiplier that is higher than 1.0 if the slot is influential to the build or lower if not e.g. Primary is very influential to a build therefore would be higher than 1.0 whereas armour choice has very low influence on build value. The current modifier distribution can be viewed on the Normalised Slot Modifiers Chart.
Global Item Metrics (Slot & Support Modified)
STAGE 4 CALCULATION: The global item metrics receive an additional support modifier. This is a multiplier to redistribute the influence of the support categories. Survival, Team Support, Crowd Control, Tactical. These all contribute different amounts to the mission. The current modifier distribution can be viewed on the Normalised Support Modifiers Chart.