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Recently Added Loadouts
3Rocket Jumper (Bots)
Faction:BOTS
By: EmbodiedPillow Focused around extreme mobility, hit and run style object clearing, and dispatching medium to heavy units with style. Drop your sentry to distract, then fly over heavies and fabricators while dropping thermites and rockets to get in and out before the bot drop arrives!
3Rocket Jumper (Bugs)
Faction:BUGS
By: EmbodoedPillow Focused around extreme mobility, hit and run style object clearing, and dispatching medium to heavy units with style. Use the Punisher to fend off against the hoards while you wait for your jump pack to come off cooldown so you can rain down death from above with impacts or launcher.
0Penal Trooper
Faction:BUGS
By: MemeDude Just a fun build to use if you're roleplaying as a Martyr from the Fort Justice Penal Brigade AKA Liberty's Last Chance.
2Super Soldier
Faction:BUGS
By: Kyteogen Able to clear large hordes and complete objectives while staying alive. Thermites and damage strategems for heavies. Verdit and GL or medium enemies and horde clear. Breaker to clear chaff. Tested on super helldive bugs in the gloom.
1Anti-tank, Anti-outpost Bulwark
Faction:BOTS
By: MemeDude Use the Commando for heavies or devastators, and use the EATS for outposts, as they will one-shot a fabricator from any angle. The heavy armor and shield will help you tank agro gained from attacking outposts, while the 500kg can save you in a pinch.
1Stunlock - Frontline
Faction:SQUIDS
By: Alstar This build requires you to find MG-43 in city to work properly and to gain benefits of Siege Ready. Arc Blitzer OHKO's Voteless and stuns Overseers. Grenade Pistol can be replaced by Sentaor against Watchers. Strafe run works wonders in cities, Walking Barrage can level large bases with ease.
4Gloom Warrior
Faction:BUGS
By: Offstar Stalwart for light/medium, Crossbow for clearing light/medium and chargers/impalers in a pinch, Ultimatum for dealing with heavies, thermites for heavies, supply pack to keep everything topped up, eagle air strike for quick group clears, and orbital napalm barrage for objective clearing/defense
2I'm not littering, I'm spreading democracy!
Faction:BUGS
By: IsaacTealwaters Spam the blue strats as they go off cool down. Try to leave emplacements in advantageous spots. Servo armor so you can expand the range of your spam. Ideally you should have something nearby to deal with heavies.
0Bug - Solo
Faction:BUGS
By: Drohas Well rounded build for solo play. I know the Tesla tower is an interesting choiceβ¦. Just give it a try solo itβs surprisingly effective.
0Bug - Blitzer
Faction:BUGS
By: Drohas Flex positions on red stratagems can be orbital precision or gas. This build can absolutely shred. Tip: donβt ADS blitzes for a wider shot pattern.
0Bug - Chaff Clear
Faction:BUGS
By: Drohas Fun chaff clearing build that still lets you EAT heavies.
0Bug - Support
Faction:BUGS
By: Drohas Very solid chaff clearing in a squad if others are planning to build for heavies. Sometimes Iβll take the cookout and quasar, drop supply and MG, and pickup gas to add more CC. But for support I enjoy this as it is.
0Gassed Out Shawty
Faction:BUGS
By: Drohas War crimes for days. When in a squad the gas dog can be swapped for supply pack. Cookout or Xbow for me usually. Stalwart can sub MG.
2Bugs - Engineer
Faction:BUGS
By: Drohas Outstanding for the support play style in a squad. RR for heavies, sentries almost always available, siege ready because cookout reloads, vitality/stam/injection boosters. And gas because CC. Get goood at sentry placement and watch 1k kills become your norm.
2Battle Medic
Faction:BUGS
By: Hamfam870 This is build designed around creating a safe space for your allies. Create a wall with your gas grenades and machine gun sentry, patch them up with your s. pistol, give yourself EAT-17's and your friends as well.
1cthulhu's bane
Faction:SQUIDS
By: Fred Specialised in camps, disruptor and monolith take out. Mow down Voteless with the Gatling and impact incendiary, Watchers and Overseers control with the Blitzer. Bombs are additionally pretty good for Harvesters take coupled with the Gatling to lower their shields. Napalm barrage covers for the disr
25One Man Team
Faction:BUGS
By: AviationWeather The Arc Thrower is your primary and the JAR is there for motivational support. You can absolutely decimate light/medium enemies and stun heavies (not including bile titans) to let your teammates handle them or deal with yourself with your thermites.
38Crossbow - Squids Too Slow (ILLUMINATE)
Faction:SQUIDS
By: 2RightHands Crossbow for Overseers. HMG for Harvesters. LibDog for crowd control. HMG + Crossbow for warpship. Strafe for warpship + crowd. FRV for fast movement across map.
36DES - Am I On Fire? (BOTS)
Faction:BOTS
By: 2RightHands DES for potential Heavy AP, Staff for stunning anything below Factory. Stun for creating space. EAT for heavies + gunship. Grenade Launcher for fabricators. OPS for Hellbomb alternative. Portable H.BOMB for quick side objective clearance.
39Crossbow - Portable Base (BOTS)
Faction:BOTS
By: 2RightHands Crossbow against bot fabs. Senator for close range. Stun to create space. EMS Mortar + Shield Relay placed together for a quick base, Rocket Sentry + Recoilless for heavies.
41Eruptor - Strain Reliever (BUGS)
Faction:BUGS
By: 2RightHands Run against the strain! Eruptor to close bug holes, Staff to stun anything below titans, Seeker Grenades to clear POIs and Objectives before reaching. Strafe and MG for crowd control. EAT for heavies. Supply Pack for yourself and/or support.
37Eruptor Plug n' Run (BUGS)
Faction:BUGS
By: 2RightHands Eruptor to close bugs, clear chaff, stagger anything below chargers. Senator, for close range. ONapalm and Cluster for crowd control. Stun to create space. Gatling for support on Objectives. Recoilless for heavies.
3Bug MG Supply Pack 01
Faction:BUGS
By: TristamID Anti chaff machine gun/inc breaker build with anti-heavy support You can use the Cookout instead for more pushback/dps instead of DPS. Stalwart and Heavy Machine Gun can sub if you prefer movement or more anti-heavy. The idea is to burst down your enemies without reserve for ammunition.
3General Bug
Faction:BUGS
By: YMeAgain All-purpose build for tackling anything the bugs throw at you. This build requires minimal ammo economy, can be flexed in to any team, and can respond to all threat types. Need to hold an objective? Rocket sentry in a good spot will hold it down. Bug nest? 500KG. Shriekers? Laser pistol. ETC...
3Squid Voteless/Overseer Shredder
Faction:SQUIDS
By: Snowstorm Loadout I've been using for D10 squids. Everything can kill voteless/overseers reasonably well, and harvesters fall quickly to strafing run + autocannon if you can aim for the thigh joints.
1Squids main
Faction:SQUIDS
By: Alchemy87 Remember - the squids have no superheavy enemies yet. This build is off-the-charts for Voteless clear - and has plenty of options for parked ships, Lightning Spires, Overseers and Harvesters. Diff10 is a cakewalk with this!
1Bots main
Faction:BOTS
By: Alchemy87 Clanker destruction. RR and Rocket Sentry are just no-brainers, the Strafing Run deletes Devastator patrols, the 500kg for your delete button. Verdict for Troopers - swap to Ultimatum for Jammer deletion!
3Bugs main alternative
Faction:BUGS
By: Alchemy87 An alternative to my "Bugs main" loadout - variety is the spice of life! This build still has gas nades and the GP, but the Torcher is your workhorse, Gatling Sentry is a no-brainer, and the RR is the AT king.
3Bug - Urban Objective Hero
Faction:BUGS
By: Skeletor maximized synergy with esoteric shield gen meta. Full review here https://files.catbox.moe/rkckbf.mp3
1bugs
Faction:BUGS
By: Toast Something to keep the new pesky stalkers at bay. Sub turret for gatling or airburst if you want.
2Solid Snake
Faction:BOTS
By: LIQUID!!!! Democracy Officer, I'm trying to sneak around, but I'm dummy thick, and the clap of my democrussy keeps alerting the bots.
2BUGS GO SPLAT
Faction:BUGS
By: Grimarchangel MG for the small-meds, thermite for the chargers, laser/HMG for the titans and impalers. eruptor for bug holes and spewers (bounce the shrapnel off the ground into their bellies) bushwhacker is for when you get caught needing to reload, personal preference.
4Bugs Grenade Launcher
Faction:BUGS
By: Shinobi My personal favorite bug loadout
2Beating the Squids (Mostly) 1 handed
Faction:SQUIDS
By: IsaacTealwaters Hyper Mobile when needed but able to hold down a spot. Knight is your go-to voteless and antishield weapon, for voteless aim for legs and let them bleed out. Senator 1shot headshot the overseers who get close. AMR to eliminate overseers at range and Harvesters.
1Commando
Faction:BOTS
By: That Guy Best at keeping long to medium range engagements with means to solo and take on objectives without help. Verdict for close range with thermite for fast destruction as well as a turret to cover you for escapes or chaff allowing you to focus heavy targets.
2Glass canon tormentor
Faction:BUGS
By: Fred Survivability and safety are sacrificed to make place for a powerful loadout with extreme efficiency. Enemies will rarely survive your assault, and breaches will be child play.
3Bugs main
Faction:BUGS
By: Alchemy87 Just a solid all-round bugs loadout that tries to be a jack-of-all-trades and score as highly as possible. Emphasis on gas, but also the Halt for lights and mediums, grenade pistol for holes and helps with mediums, Quasar one shots heavies, plus the 500kg for demolition.
2Secret BUILD !!! complete immunity from gas damage!!!!
Faction:BUGS
By: YabodiFabry sponsored by the manufacturers of the AF-52 Lockdown Armor
2Anti-Predator Strain
Faction:BUGS
By: GIMMECEVICHE Hate the new strain of Predator bugs? Helldiver, we have the build for you! Use the stun on the halt to make sure the Predators dont get close, and when you need to kill heavies, use the RR, Thermite, or Laser! The RR on HE mode and the Emancipator are awesome for clearing out chaff easily as well.
1Teamwork Makes the Dream Work
Faction:BUGS
By: Mythoclast The Predator Brood have shown their expansionist vices. Slow them with stun rounds and gas grenades so that your team can pellet them with Stalwarts and Orbital Gatlings. The Ultimatum and 500kg are your allies in crushing those heavy bugs underneath your feet. Happy Helldiving!
4high and higher calibre
Faction:BUGS
By: bratatatatata The croucher, the (slow)rolling stone. This build cares about one thing and one thing only: how big a bullet can you shove in the chamber? Automatic supremacy above all. let your teammates handle the chaff and light up those medium/high threats. Current gun not hacking it? Bring out a bigger one.
1Standard Squid Loadout #3
Faction:SQUIDS
By: SIGMABRAILLE Basic but effective against all Illuminate. Breaker Spray & Pray for Voteless and breaking shields + Redeemer as backup. Grenade Launcher for blowing up ships/2 shot Overseers. Commando for Harvesters. Guard Dog 4 Safety. Laser 4 fun! Medic armor with bonus stuff for max stims.
1Emancipator & RR
Faction:BUGS
By: GIMMECEVICHE Use the Emancipator for all enemies and when you need extra firepower (Bile titans, Impalers) leave the exosuit and use the RR or laser. Armor passive and booster are up to you mostly, however Democracy Protects is always a safe bet in case you get destroyed by a heavy.
4takibo DOUBLE-EDGE SICKLE build
Faction:BUGS
By: YabodiFabry Approved by the Ministry of Truth and the Ministry of Defence
3Dos Auto
Faction:BOTS
By: Guarantee Bot-Front 500+ Kills + Survivability! This build focuses on high armor penetration and guarantee survival, on high diff bot-dive. You will use Autocannon Flak mode & Purifier for crowd control, Autocannon APHET & Eagle strafing for heavy unit + Fabricator destroyer. For bot drop survivality, just throw 1 turret when bots are dropping.
3Chaff Annihilator
Faction:SQUIDS
By: Snowstorm Everything in this loadout will fuck up voteless and overseers; and the autocannon can take out harvesters decently well if you aim for the leg joints. Super Helldive viable.
1Blitz Emancipator
Faction:SQUIDS
By: Snowstorm For blitz missions; call in your shieldpack and emancipator and start running around blowing up every warp ship in your path.
2General Brasch Super Build Approved (p.s. limited nest closing capacity)
Faction:BUGS
By: YabodiFabry Approved by the Ministry of Truth and the Ministry of Defence
2Thermite vulture
Faction:BOTS
By: Cryptic-Veil87 A build meant for taking on heavily armored enemies enemies i suggest you take on with this build: chargers, harvesters (on the joints), hulks devastators. will not work: bile titan, tanks, and factory striders
3Melee
Faction:BOTS
By: Hacker_Boyz A loadout I made for low level bots that is made entirely around stunning enemies and beating them to death, just drop an EMS strike on a patrol and run in for melee (you will have to dive to move because you can't walk fast enough) also I would recommend using the combat hatchet for the loadout.
5John Connor build
Faction:BOTS
By: MitchKalypse Best loadout for Bots. Las-17 and an armor with inflammable. Seeker grenades for flying ships and fabricators. Ultimate pistol for secondary objectives and fabricators. Recoiless for big enemies. Shield and Missile turret for reinforcement ships or holding the line.
1197.88 Power
Faction:BUGS
By: Imperator Mathmatic Firepower; quite possibly THE most destructive loadout one can bring to the bug front. Use the power of MATH to bring devastation to your enemies!
395 TOTAL POWER
Faction:BUGS
By: Moon Dome THE HIGHEST TOTAL POWER POSSIBLE. CROWD CONTROLLER.
3Don't touch my car
Faction:BUGS
By: Fire Safety Officer Hogsqueezer Leave me alone.
4BS (Bot sabotage)
Faction:BOTS
By: Yan'ko A tailor made loadout for running around doing secondaries and outposts, whilst giving enough firepower as a backup/teamup opportunity and good survivability- My current favourite
2Normal
Faction:BOTS
By: WinsontPlayer1 Is okay
1Total Carnage
Faction:BOTS
By: Skepticpunk GOOD LUCK! YOU'LL NEED IT!
2Bot Railgun Build
Faction:BOTS
By: Kendo Railgun build for T10 Bots, great swarm clear. Can opt for eagle 100mm instead of airstrike
3Gloom Punisher
Faction:BUGS
By: Helldiver 3265 Take command of the gloom with this ultimate terminid loadout, use the blitzer and sterilizer as your mains and punish the gloom
2c.2
Faction:BUGS
By: Sugoi Beware of the sentries...
1Hit 'n Run
Faction:BUGS
By: Skepticpunk As the name suggests, the strategy behind this build is to be able to deal with enemies/objectives by just chucking something at it. 500 for heavies/small crowds, 180mm for objectives/large crowds, MG for sustained crowd clear, and RR for anti-tank. XBow for mediums, Redeemer/Napalm for crowd clear.
2"Bullet Hose"
Faction:SQUIDS
By: Dragonstrike The MG is your support weapon, your primary, and your one true love. Use the carbine and redeemer to conserve MG ammo and use the turrets to cover your MG reloads when things get too hot to handle. With a supply backpack, medic armor, and infusion booster you're an unstoppable killing machine!
4Step On The Gas (Tested LVL10)
Faction:BUGS
By: Bishop Maximum chem warfare using every gas item. Breaker for chaff clearing, Verdict for mainly hive guards & heavy units can be handled with the rockets. For bile titans It's best to attempt to get behind it if possible with the Breaker shooting for the underbelly, otherwise evade and wait for rockets.
3Laser Pointer 2
Faction:BOTS
By: G-Man A little riskier than the first version since there's no more stun grenades, but you'll be able to kill stuff insanely fast so it don't matter
2Controller [Bots & Squids]
Faction:BOTS
By: laughlevi Focused on maximum crowd control. Gas grenades and gas strikes will slow the enmy advance, blinding them. Sentries will output most of your damage from a distance. Arc Thrower and Halt will stun enemies. This is in exchange for less anti-heavy firepower.
2Tank [Bots & Squids]
Faction:BOTS
By: laughlevi Focused on survivability and team support. Trades significant killing potential for defense and protecting your team. Set up a protective zone with the Shield Relay and Anti-tank emplacement. Resupply buddies with the Supply Pack. Draw enemy attention and tank some hits with the Emancipator.
1Obliterator [Bots]
Faction:BOTS
By: laughlevi Focused on maximum killing potential and damage. Very effective against all enemy weight classes and wipes out tactical objectives with ease. However, this in exchange for no crowd control, less additional survivability, and little team support.
1Generalist [Bots]
Faction:BOTS
By: laughlevi Versatile and balanced, provides a solid foundation for your team and contributes to the team in all areas. Additionally, high uptime with the use of laser weapons allows you to always be in the fight, no matter the situation.
2One Man Army
Faction:BOTS
By: Jim Hardcarrey This build requires you to play guerilla tactics. Do not engage with patrols, do not run around and shoot stuff. Get in - do the objective - get out.
1Gas Attack
Faction:BUGS
By: Jim Hardcarrey 500 kilos is your only anti-tank option. Other than that you know the drill - spray them with gas and keep them in line with Halt.
1bugs fav
Faction:BUGS
By: Naseschief Don't kill yourself
1LVL.10 Bugs turret support build.
Faction:BUGS
By: [SES] Hammer of Liberty Excellent build for denying ground/supporting bug breaches.
1All-rounder Auto-cannon
Faction:SQUIDS
By: Nekomancer All-rounder focusing on Medium/Heavy units
1BOTS Solo Clear
Faction:BOTS
By: Jazz A well rounded solo dive loadout which can clear any objective when facing the Automatons.
0SEAF Bullet Hose
Faction:BUGS
By: Capt Bugsatemywife Nothing even comes close to touching you through your shell of bullets,
4Helghast Assault Infantry
Faction:BUGS
By: Imperator Make Helghast proud with this versatile build that capitalizes on the Acclimated Passive to great effect. Hit em with gas and flames and watch that kill count rack with Guard Dog support and emergency EATs for pesky heavy armor.
0Squid Squish
Faction:SQUIDS
By: TeXaSKiD4444 With the endless waves of enemies, having two primaries that never run out of ammo is amazing. The sickle can take down energy shields and the Arc will stun lock all overseers. Laser can take out any base.
1Dead Squids
Faction:SQUIDS
By: Democrazy Lock down overseers with blitzer, bullet hose everything else.
1SEAF Siege Engine
Faction:BOTS
By: Bots took my family You and your Autocannon sentry clear from a distance while the walking barrage does it's job. Napalm to stop advancing stragglers.
2Designated Driver - Squids
Faction:SQUIDS
By: NewGalOnTheBLock Your uber is here.
3Flame-broiled Calamari
Faction:SQUIDS
By: Eternal Usul This is a generalist loadout for Illuminate. Use gas for crowd control, Flamethrower is your primary damage option. Eagle Strafing Run strips shields and wipes swarms, while crossbow/OGS kills ships. Senator is your side-arm/harvester answer for when you're out of fire.
2Stay Puft
Faction:SQUIDS
By: Eternal Usul Vapeeeeconnnnn
2Precision Stand-off
Faction:BOTS
By: Sir Grank Sickle clears Light/Med bots. Plenty of grenades for Factories/Scout Striders/Bot Drops. AMR clears all Med-Heavy units at mid/long range. Orbital Railcannon/Precision for Heavy targets too close for AMR. Shield for Stand-off under heavy fire. Light Pad + Stim to return to cover once Shield broken
4Bugs AC
Faction:BUGS
By: Znive Pummler, anything smaller than a charger. Senator Hive guards/Commanders. AC-8 anything bigger than a warrior, and flak for hordes/air. Gatling for breaches, 500 for titans, 120 for nests. Peak physique for reduced target acquisition time with AC-8
2Storm Clouds
Faction:BOTS
By: HMSBomber1 Thought this would be cool, bonus points if you use orbital gas strike for acid rain
2Melee Squids
Faction:SQUIDS
By: FrostKnight Some-od Medeival Themed weapons and strategems that really do good against all factions but exell against the squids. Enjoy!
2Solo squids
Faction:SQUIDS
By: FRAN71 my personal loadout for solo clearing squids
0Bots Commando Supply
Faction:BOTS
By: Pizzaburgers .
3>:3 ~ Dakka
Faction:SQUIDS
By: Eternal Usul I wanted to enage in some HMGmaxxing this is the result. Do you want Dakka? This is how you get Dakka.
3Face the wall
Faction:BOTS
By: HMSBomber1 Questioning Super Earth? Face the wall.
1Squid Kit
Faction:SQUIDS
By: RaimiParker My solo/default kit for squids. Tenderizer for high damage & DPS. Nade pistol to eliminate ships or harvester damage. Gas nade for voteless clear. HMG emplacement cuz it's fun & super-clutch. MG sentry for chaff clear. 500KG for indestructible side objectives.
0Bot Kit
Faction:BOTS
By: RaimiParker My solo/default kit for bots. Reprimand for CQC. Senator for clutch Hulk kills. Stuns to freeze enemies. AMR for long distance kills. AT emplacement for anti-tank/base clearing. Strafing run to clear small groups. OPS for indestructible side objectives.
0Bug Kit
Faction:BUGS
By: RaimiParker My solo/default kit for bugs. Liberator Carbine for close encounters w/ chaff. Senator & Thermite for AT options. AC for medium enemies. AC sentry to cover your back. Straffing run's to clear any group ASAP. OPS's usually for side objectives, tanks, or any sizable group.
1standard
Faction:BOTS
By: Eternal Usul My Go-to loadout for bots. Designed to engage at medium range. The Las-98 shores up the weaknesses of the turrets, which should do most of the heavy lifting for the build.
1Controller
Faction:SQUIDS
By: Eternal Usul Pretty basic Crowd Control loadout. Designed to be on the frontlines where the action is.
2Eternal Usul Torcher Loadout
Faction:SQUIDS
By: Eternal Usul Great fun vs Squids, competent vs bugs. Requires team support vs bots.
2JohnKoepi Squids
Faction:SQUIDS
By: JohnKoepi Squids Energy weapon wastes all light enemies and shields quick. AC or GL for the rest. GL has AoE. A-T for Squids. HMG for mids. Gun sentry is quick support with qsmall cooldown for swarms. And grenade is for swarms too.
1JohnKoepi Bots with CrossBow
Faction:BOTS
By: JohnKoepi Bots CrossBow for hitting all light and mid enemies eyes with AoE. AC to kill all mids. Grenade to kill tanks. Anti-Tank for striders. All the rest sentries can do all breaches with proper pos-ing. Ultimate.
1JohnKoepi Bugs
Faction:BUGS
By: JohnKoepi Blitzer allows to kill and control most of the crowd and close distance. All medium enemius are kills with a single shot Blitzer+AC. Titans with 500kg. Eagle is just general ctrl and nests. 380 is for big nests and breaches. Its good with all the upgrades and engineer armor that can run fast.
3Swamp Sniper
Faction:BOTS
By: Pathogenese γ | 9th Hellraisers Find a good / decent Spot for the Turret before an big Assualt shoot the Ground with your XBow couple Time to get a Foxhole for your Turret and throw your Turret in there it has now a little cover from enemy fire a lifeΒ΄s much longer.
Top 20 Bug Loadouts
129All The Fire
By: Ice Cream Burnnnn Burnnnnnn
83Crossbow Meta Slave
By: Terminus Crossbow to clear all light/medium, thermites for chargers and occasionally titans, Recoilless and 500kg for heavies with rocket sentry to support. Napalm barrage for fire support and obj. defence
41Eruptor - Strain Reliever (BUGS)
By: 2RightHands Run against the strain! Eruptor to close bug holes, Staff to stun anything below titans, Seeker Grenades to clear POIs and Objectives before reaching. Strafe and MG for crowd control. EAT for heavies. Supply Pack for yourself and/or support.
39Hybrid Sustain Clearance/Support
By: CosmicPineapple Light clearance build focused, Quasar for anti-heavy, supply pack to support team and replenish Breaker Incendiary
37Eruptor Plug n' Run (BUGS)
By: 2RightHands Eruptor to close bugs, clear chaff, stagger anything below chargers. Senator, for close range. ONapalm and Cluster for crowd control. Stun to create space. Gatling for support on Objectives. Recoilless for heavies.
26Anti-BileSpewer
By: Frozenkiwi don't you hate the green gunk? Of course you do, take your Eruptor and return those green lumps of lard some explosive shrapnel from 100m out. show them why they are undemocratic
25One Man Team
By: AviationWeather The Arc Thrower is your primary and the JAR is there for motivational support. You can absolutely decimate light/medium enemies and stun heavies (not including bile titans) to let your teammates handle them or deal with yourself with your thermites.
23All Around Build
By: Jussi Pattitussi With this build you can do just about anything
14Mines
By: Sauciest Potato Mines with extra mine on top. Totally safe and effective build trust me bro
13Bullet hell
By: SES Lady of the Regime It costs 400 million supercredits to operate this build for 12 seconds..
11Elemental
By: Frozenkiwi We all love fire and gas, so lets mix the 2 greatest democratic elements and add in the arch thrower to hold bugs in hell where they belong
1197.88 Power
By: Imperator Mathmatic Firepower; quite possibly THE most destructive loadout one can bring to the bug front. Use the power of MATH to bring devastation to your enemies!
11Cardiac Arrest
By: Aardbork Electric themed build, primary eruptor to deal with long range threats, arc thrower for mid range cc and main damage, tesla for area control and railcannon for heavies
10Universal Bug Squisher
By: Universal Bug Squisher when your gun does not need ammo and every stinky bug hole needs some good explosive solution
9Guerrilla Tactics
By: Haloura Hit and run tactics, jungle combat, bugs'll never know what hit 'em
6SEAF Waste Disposal
By: Capt. Bugsatemywife Others are here for the bile titans. You're here to turn a whole supply pack into dead bugs.
6Sp.UD Toxicologist
By: Specialist Utility Divers (Sp.UD) High Command Not just crowd control. Horde control. They often work with Sp.UD glassers to deal with bigger nests.
6Bug Overwatch
By: TeXaSKiD4444 With how swift the tides of battle can change against the bugs. Having the sentries available almost at all times means you can draw a line in the sand to cover anything that comes from the breach.
5The Green Hero - "Bobafett build"
By: Orokana - The Green Hero Want to be a powerful Multitool? Stunlock enemies from range, Crowd control explosive bolts, use your purifier as a SMG/DMR? Rocket on your back? Flamer on your wrist? Wanna be bobafett? be anywhere on the battlefield in a instant? (do you abuse stims too?) - Try this!
5All of the bullets
By: Ice Cream All of the bullets... all of themmm
Top 20 Bot Loadouts
93Diligence CS Sniper Build
By: Frosty Banana Simple sniper build covering everything from anti-medium to mobility and survival
51D10 High Firepower Semi-CC
By: Liqhthouse My personal favourite generic anti-medium/heavy focused build. Viable for both factions
39Crossbow - Portable Base (BOTS)
By: 2RightHands Crossbow against bot fabs. Senator for close range. Stun to create space. EMS Mortar + Shield Relay placed together for a quick base, Rocket Sentry + Recoilless for heavies.
36DES - Am I On Fire? (BOTS)
By: 2RightHands DES for potential Heavy AP, Staff for stunning anything below Factory. Stun for creating space. EAT for heavies + gunship. Grenade Launcher for fabricators. OPS for Hellbomb alternative. Portable H.BOMB for quick side objective clearance.
30The Pacifist
By: Sauciest Potato The number 1, all time lowest dps build so you can feel good about yourself not having to commit murder every day. Is it useful? No. Can I still look my family in the eyes at the end of the day? Absolutely! And that's all that matters.. right guys?
25Minuteman
By: Frosty Banana Fix bayonets and charge!!
22a
By: a a
21Totally normal build with a sprinkle of barrages
By: ADA It's a totally regular build, wym?
18Objective Defence
By: Severus Primarily for static defence objective heavy missions like spread democracy or ICBM where ground needs to be held for extended periods
16Secondary Clear
By: Frozenkiwi clearing objectives never got easier, use the spear to take out any turrets, then log in your walking barrage, after walk in with the punisher plasma and clear it out.
14Close Air Support
By: That Guy Perfect to wipe outposts at range as well as wipe patrols with a good throw. Only will stuggle against factory striders but if you get underneath or have a team you're good. The OPS is great on tanks, detector towers and just about anything else that would need a hellbomb.
11General Purpose
By: Titsoutforharambe General purpose bot build with Halt primary. Good coverage of anti-heavy and base assault support items
7The Teacher
By: The Teacher When you go to low difficulty missions to show the cadets who it's done!
7[U] Combat Medic
By: Shifty Desmond Doss learned how to use the Glock. Combat Medic setup for any front. Swap Shield Relay for Gatling/MG Sentry. Supply Pack is for the team; use your Arc Thrower as much as possible.
6Long Range Tactical
By: Marburger Eruptor to snipe from range, jump pack to get into advantageous positions and quasar for anti tank and additional long range shots. Very safe build with shield relay too to support team!
6MG-43 Bruiser
By: Romp0m8167 Every had problems with Berserkers? Completely screw them over while retaining utility for any other target
6Heavy Ballistic Shield Loadout
By: Carnot09 Advance with the walking barrage, ballistic shield and crossbow combo. Railgun for heavy targets and HMG emplacement for additional team support. Enjoy!
5John Connor build
By: MitchKalypse Best loadout for Bots. Las-17 and an armor with inflammable. Seeker grenades for flying ships and fabricators. Ultimate pistol for secondary objectives and fabricators. Recoiless for big enemies. Shield and Missile turret for reinforcement ships or holding the line.
5The Engineer
By: Liqhthouse Using guns is overrated. Who needs your primary or support weapon when you can rely on good old machines and emplacements? Unironically actually a very fun and effective build. Bonus points if teammates hop in the car!
4Bot Slayer
By: Braddigan Balanced Loadout for a good time.
Top 20 Squid Loadouts
54Illuminati Confirmed
By: Liqhthouse The Illuminate are here!! Use the Napalm strike for strong crowd control and to block off paths, Scythe to melt all Voteless and sustained fire on overseers dispatches them fast. Grenade pistol vs. Tesla towers and 500kg + AT emplacement for Tripods & Ground ships makes this very strong!
38Crossbow - Squids Too Slow (ILLUMINATE)
By: 2RightHands Crossbow for Overseers. HMG for Harvesters. LibDog for crowd control. HMG + Crossbow for warpship. Strafe for warpship + crowd. FRV for fast movement across map.
20Current Squid Loadout
By: Elacyth Have been running this with great success lately and recommend it. Note: Gas strike can destroy parked warp ships with a direct hit
19Illuminate Annihilator
By: Gerald Tear through the new squids easily. One tendy mag can take down any shield, Arc thrower deletes hordes, high explosive one shots ships in the door.
14The Squids Don't Want You To Know This, But
By: Lilith -Harvesters and Overseers are made out of Material. Your main purpose is using that AMR to crack Watchers, Overseer heads, and Harvester shells. Gas Gatling Grenade will push away Voteless, Primary is almost entirely just to break Shields. 500kg destroys Ships or finishes off clustered Harvesters.
13Squid Popper
By: G-Man This is what I've found to be good at killing the illuminate. Senator can one tap overseers with a headshot and stalwart is great at breaking shields.
12Laser Soldier
By: Timmo Super fun all-laser build which can deal with everything. Continually switch between your primary and special as both lasers are effective against most things. LAS98 will melt heavy shields before grenade or Railcannon finisher. Dog will protect you. Emplacement is incredible against everything.
9Frontline Squid Spartan
By: Showa Clear hordes of zombies, get up close and personal with overseers, and mow down harvesters - All while living out your inner spartan space warrior fantasies.
9Illuminate Subjugate
By: Zoug All rounder build for solo, does everything well
8pretty obvious when you think about it build
By: donp orbital laser can destroy entire groups of ship spawners by its lonesome - jet pack to hop around to objectives - turret to draw aggro -sickle for crowd control and taking down harvester/tripod shields then use the commando to 2 shot harvester when hit in upper leg stem that connects to head.
6SEAF Wheelman
By: Capt. Bugsatemywife You drive the team. you drop off the team. you stay with the car. your watch their backs until they clear the location.
5Birb Hunter (anti-tent)
By: ILOVEPIE A variant of birb hunter for hunting squid.
4Laser Squid BBQ
By: Mitch Kalypse An all around build focusing on Laser cannon. Infinite ammo, it can melt horde, overseers and harvesters (with the right aim to the legs). Secondary grenade pistol to take out ground ships.Fourth stratagem could be OPS, 500Kg, or OL, depends on mission.
3Chaff Annihilator
By: Snowstorm Everything in this loadout will fuck up voteless and overseers; and the autocannon can take out harvesters decently well if you aim for the leg joints. Super Helldive viable.
35 Stratagem Juggernaut
By: Bbg Pick up a machine gun from the map. There, your 5 stratagems. Stun-nades to combo with gas strike to end hordes or shred harvesters close up with MG. Sentry for crowd lure, guard dog for watchers & overseer, AT emplacement for ships and tripod snipe. Diligence CS + Grenade pistol or gas-s for camps
3Squid Voteless/Overseer Shredder
By: Snowstorm Loadout I've been using for D10 squids. Everything can kill voteless/overseers reasonably well, and harvesters fall quickly to strafing run + autocannon if you can aim for the thigh joints.
3Usual Bot/Squid Loadout
By: Sunseaus This is my loadout usually. I do D10 with random teammates.
3Squid Deterant
By: HMSBomber1 Tell the squids that they are undemocratic with something special, from fire to high power anti tank mines
3>:3 ~ Dakka
By: Eternal Usul I wanted to enage in some HMGmaxxing this is the result. Do you want Dakka? This is how you get Dakka.
3Illumiantes Master-of-All Loadout (Sniper)
By: sohat A versatile "Master-of-All" loadout for Illuminates to handle any enemy: Spray-and-Pray Shotgun for Voteless, AMR for Overseers and Harvesters (4-tap in leg joint), and Grenade Pistol for Ships.