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Recently Added Loadouts
0Laser Tag
Faction:BUGS
By: PlaneswalkerTexasRanger Oops! All lasers! Enjoy never needing ammo pickups :)
1Green Hell
Faction:BUGS
By: Quartermaster Swap the 500 kg for maximum gas. Harass gassed packs of bugs with the crossbow and the talon. Just make sure everyone brings gas resistant armor.
1Sudoku
Faction:BOTS
By: Quartermaster Don't use this in a team. Or if you do, make sure everyone is cool with you blowing yourself and everyone else up for the next 15 minutes. Let bots spawn, blow stuff up, rinse and repeat.
1Pyromancer
Faction:SQUIDS
By: Quartermaster Solid all-rounder for the squids. Emphasis on fire for voteless, loyalist for overseer stagger, DE sickle for a mix of the two. Flame turret for holding a point, lower chance of self-harm with fire res armor
0Huntsman
Faction:BUGS
By: Quartermaster Longest running build, and still my favorite for bugs. Thermite and 500 for heavies, LMG for everything else. Recommending sweeping along the ground to clip legs off of hunters packs. Lean on the crossbow for spewers or hive guards. Gas strike interchangable with the mines.
0Blue Meanie
Faction:BOTS
By: Quartermaster Go to bot build as of late. Loyalist for walkers and devastators, DE sickle for crowds until it's warmed up, then anything that moves after that. Two shots from the commando kills anything you want.
1Arc Thrower for Bots
Faction:BOTS
By: Mazifet Eruptor for fabricators / sniping | Redeemer for if enemies get too close | Seeker for Gunships / Small crowd clear | Arc Thrower for general use | Railcannon for panicking against heavies | Gatling for CC | Anti-tank for heavies in general / Convoys
1Laser Cannon Supremacy
Faction:BOTS
By: Eagle 1 Pilot Find high ground and start killing bots. Breaker for clearing outposts of chaff and for high dps against berserkers. Laser cannon kills everything on the bot front. When not engaged in combat move as fast as possible using JP and try to find positioning on rocks above objectives and extraction.
0Scorcher menace
Faction:BOTS
By: Eagle 1 Pilot Quasar has infinite ammo for heavies. Crouch and spam the scorcher to shred everything else. Eagle strafing run to clear patrols and tanks. Mg sentry supplies extra fire power on a low cooldown.
3Bug Stunlock And Crowd Control
Faction:BUGS
By: PlaneswalkerTexasRanger One of my favorite crowd control and anti-swarm build. Gas+Blitzer is great against light bugs. Dominates breaches up-close with mines and flamethrower, close bug holes with GP/500KG, and take out Chargers, Impalers, and Titans with Thermite (and flamethrower).
1Bot Base Saboteur
Faction:BOTS
By: PlaneswalkerTexasRanger This build is great for Divers destroying on-the-run. Use airstrikes to create small pockets, Heavy MG as a sweeper, then Hellbomb the base and leg it!
3Become Eagle 1
Faction:BUGS
By: Eagle 1 Pilot THE MOST FUN BUG LOADOUT!!! Hover pack above the breach and rain democracy down on the enemies of democracy with the grenade launcher! Cookout stun keeps you safe! Easily Thermite Chargers from the air! 500kg wrecks titans! Seige Ready for instant rounds reload and extra mags! Spam MG Sentry!
3Frontiersman
Faction:BUGS
By: Cowboy Build Like those who won the Wild West, conquer the outer frontier of the galaxy
1New Warbond Item Icon Test
Faction:BOTS
By: Democracy Hub Test
5AAAAAHAHAHAHAHAHAHAHA-
Faction:BUGS
By: SoundFreeze GET SOME! GEEEET SOOOOOOOOME!!!
2Double-Edged Reaper
Faction:BUGS
By: SoundFreeze The DE-Sickle's blistering rate of fire and armor pen mop up most units, Bushwhacker covers up-close and staggers. Supply Pack, Medic armor, and Vitality booster keep you shooting and your team alive. Gas grenades and Orbital Gatling manage groups/chokes while 500KG and Commando take out heavies.
2laser pointer 2.0
Faction:BOTS
By: G-Man slightly changed because anti-tank emplacement is way cooler than a mortar
2Power vs Squids
Faction:SQUIDS
By: NinjaCuck Universal
5Firepower vs Bots
Faction:BOTS
By: PaperBoi No lack of firepower.
2Gas vs Bugs
Faction:BUGS
By: HuskyDawg Pesticide
3Auto Cannon Gas
Faction:BOTS
By: Blue Monster Why not second auto cannon? Swap out the airstrike with 500KG if you need more heavy killing. Change out the sickle if you don't want to aim at heads.
1Punish & crisp em
Faction:BUGS
By: Buckshot & Burn Punisher for everything that gets too close. Crisper for crowd control / area denial. Thermite to help with heavies. Grenade launcher for bugholes and hordes, supply pack to keep you and your team running. Gas strike and autocannon for breaches, AC also useful against heavies. Have fun :)
2piss
Faction:SQUIDS
By: horse.jpg I made this idea with the mindset that the beam weapons sucked, but I tried this on the squid and bot fronts and it worked surprisingly well. The armor I recommend is the all yellow one to fit with the glorious yellow piss beams of the loadout. HIGHLY ammo effecient btw
1Helgast assault infantry vs squids
Faction:SQUIDS
By: DaOneEyedOwl In the time you have given me, I have rebuilt our nation, I have rebuilt our strength, and I have rebuilt our pride!... Our enemies at home have been re-educated. We have given them new insights into our cause. On this day, we stand united once more.
0Helgast assault infantry vs bugs
Faction:BUGS
By: DaOneEyedOwl My people. Sons and daughters of Helghan.... For many years, we have been a broken nation... Shunned, oppressed, and conquered by those we sought to escape. ...Ten years ago, I asked for time, and that time was granted by you. You, the strength in my arm, the holders of my dreams....
2Helgast assault infantry for bots
Faction:BOTS
By: DaOneEyedOwl Your destiny beckons. Stand with your brothers and sisters, stand with me, and together we will be undefeated. The past is our faith, the present is our strength, and the future... the future is our birthright! Our foe knows us. He fears us But we will not tire, we will not falter, we will not fail!
3Smoke and run
Faction:BOTS
By: Matiaz_Ta Smokes build, run, complete objectives...be a coward
0Bunker Buster
Faction:BOTS
By: Omega Biscuit Meant for Overall firepower and taking down the Biggest Beast. Spear is interchangeable to preferably the Commando or any hard-hitting stratagem, Fortifited interchangble with servo-assisted. Meant to support your team via long ranges and take out enemy bunkers.
2Bunker Buster
Faction:BUGS
By: Omega Biscuit Meant for Overall firepower and taking down the Biggest Beast. Spear is interchangeable to preferably the Commando or any hard-hitting stratagem, Fortifited interchangble with servo-assisted. Meant to support your team via long ranges and take out enemy bunkers.
1The run and gun
Faction:BUGS
By: Homeless Jake Gas grenades are also viable
1all rounder terminid
Faction:BUGS
By: Dwight Lightman all rounder, work with, blitzer, halt, punisher, cokout
2these are better teammates
Faction:BUGS
By: tuna salad replace your teammates with aimbots
1ONE MAN ARMY
Faction:BUGS
By: DICE I WILL SOLO THESE OBJECTIVES IF I HAVE TO
1Generalist
Faction:BUGS
By: Ricky92 Generalist build
1FLAMES ALL OF THE FLAMES
Faction:BUGS
By: DaOneEyedOwl You like fire?,you like shotguns with dragons breath?,you like beefy shotgun sounds? Hehehehehe
0Bullethell
Faction:BUGS
By: Karn You like bullets? Here are ALL the bullets.
4Arms Dealer
Faction:BOTS
By: Karn All the support stratagems with the lowest cooldowns. As the arms dealer you provide every gun to every situation, to yourself or your teammates!
2Tonkatonk
Faction:BOTS
By: Karn Become a tank, face the tanks. Slow but methodic. Incredibly high survivability. Pummeler helps keeping Beserkers off of you by stunning them. Loyalist can deal with armored Rocket Striders. Use the mech and walking barrage for overwhelming destructive force. HMG for everything else.
14Mid-range Combat Engineer
Faction:BUGS
By: Sabbyth Standard combat engineer loadout. Abjudicator for medium range engagements. Ensure you crouch to control recoil. Combined with drone this loadout rips through medium enemies. MG turret for fire support and distraction. Defend your autocannon turret, use EATs liberally.
25AMR Ranged Support
Faction:BOTS
By: Sabbyth Keep your distance. Siege ready supports AMR mags and reload speed. Drone keeps small and medium units off of you that close the gap. Turrets for support and distractions while you snipe. Primary, secondary and grenade can be whatever you desire.
22Drone Daddy
Faction:SQUIDS
By: Sabbyth Become the drone daddy you were always meant to be with the drone master armor. Squid drone and turret fire support. Crouching enables improved control for the abjudicator. Take libpen instead if you're not comfortable with it.
22Gloom Purification (AOE) Heavy
Faction:BUGS
By: Sabbyth This is a higher skill swarm clear build with light anti tank. Combine gas and fire to become an unstoppable force of AOE. Gas also disrupts chargers. Thermite for emergencies and grenade pistol for bug holes. Draw attention with MG turret and save OPS for heavies.
22Gloom Heavy Engineer
Faction:BUGS
By: Sabbyth Carbine with siege ready for a portable stalwart. AT mines protect turrets and counter bile titan nests. Drone for heavy penetrating support. Pick up any support weapon you find.
2Mack Gyver the Science Diver
Faction:BUGS
By: Capt Bugsatemywife 1200+ kills on diff 9. Hero of Fori Prime
2The BG Special - Version 1.1
Faction:BUGS
By: Kyteogen My take on a build used by Backround Gaming. Try to fire the BR14 while crouched as much as possible to reduce recoil. Armor is flexable, but medium extra padding will save you against stalkers. Can handle everything thrown your way. Sentry and gas for CC, EATs for heavies, 500 for both.
2Embrace the Gloom
Faction:BUGS
By: Jums Balanced build for fighting off the gloom! Cookout for light bugs, stagger, and shriekers. Nade pistol for bug holes, commanders, and hive guards. Thermite and Quasar for chargers and titans. Gas dog for very strong crowd control. 500kg as your panic button. Napalm for shutting down breaches.
1Fire "Safety" Marshal
Faction:BUGS
By: Skepticpunk Fire not friendly enough for you? Try this. (Actually works decently well against bots and squids, but best against bugs.)
0Hit 'n Run (Bots)
Faction:BOTS
By: Skepticpunk [25-2-22] The intent of this build is to be as close as possible to tossing strats at an objective and forgetting. Airstrike: crowds and heavies, Orb Laser: bases, RR: Dropships and heavies, Rocket Sent: General crowd clear and distraction, Stun nade: Stop Hulks. Use whatever primary/secondary.
0Hit 'n Run (Squids)
Faction:SQUIDS
By: Skepticpunk [25-2-22] Similar to the Bot loadout, this aims to be as close as possible to tossing strats at an objective and forgetting. 500kg: Harvesters and individual UFOs, 120mm (or 380mm): bases, RR: Harvesters and UFO drops, Senator: scout drones, AC Sent, XBow and nade: everything else. Nade's up to you.
0Crowd Crusher
Faction:BUGS
By: Skepticpunk [25-2-22] Been running this on lv10 bugs and it works. Bugs run into the turrets while XBow wrecks them. Stun stops them while you get away or set up damage. Bushwhacker also stops anything close to you when not killing. AC mech is amazing against mega nests. RR kills Chargers and Titans.
4Rocket Jumper (Bots)
Faction:BOTS
By: EmbodiedPillow Focused around extreme mobility, hit and run style object clearing, and dispatching medium to heavy units with style. Drop your sentry to distract, then fly over heavies and fabricators while dropping thermites and rockets to get in and out before the bot drop arrives!
4Rocket Jumper (Bugs)
Faction:BUGS
By: EmbodoedPillow Focused around extreme mobility, hit and run style object clearing, and dispatching medium to heavy units with style. Use the Punisher to fend off against the hoards while you wait for your jump pack to come off cooldown so you can rain down death from above with impacts or launcher.
1Penal Trooper
Faction:BUGS
By: MemeDude Just a fun build to use if you're roleplaying as a Martyr from the Fort Justice Penal Brigade AKA Liberty's Last Chance.
2Super Soldier
Faction:BUGS
By: Kyteogen Able to clear large hordes and complete objectives while staying alive. Thermites and damage strategems for heavies. Verdit and GL or medium enemies and horde clear. Breaker to clear chaff. Tested on super helldive bugs in the gloom.
2Anti-tank, Anti-outpost Bulwark
Faction:BOTS
By: MemeDude Use the Commando for heavies or devastators, and use the EATS for outposts, as they will one-shot a fabricator from any angle. The heavy armor and shield will help you tank agro gained from attacking outposts, while the 500kg can save you in a pinch.
1Stunlock - Frontline
Faction:SQUIDS
By: Alstar This build requires you to find MG-43 in city to work properly and to gain benefits of Siege Ready. Arc Blitzer OHKO's Voteless and stuns Overseers. Grenade Pistol can be replaced by Sentaor against Watchers. Strafe run works wonders in cities, Walking Barrage can level large bases with ease.
7Gloom Warrior
Faction:BUGS
By: Offstar Stalwart for light/medium, Crossbow for clearing light/medium and chargers/impalers in a pinch, Ultimatum for dealing with heavies, thermites for heavies, supply pack to keep everything topped up, eagle air strike for quick group clears, and orbital napalm barrage for objective clearing/defense
2I'm not littering, I'm spreading democracy!
Faction:BUGS
By: IsaacTealwaters Spam the blue strats as they go off cool down. Try to leave emplacements in advantageous spots. Servo armor so you can expand the range of your spam. Ideally you should have something nearby to deal with heavies.
0Bug - Solo
Faction:BUGS
By: Drohas Well rounded build for solo play. I know the Tesla tower is an interesting choice…. Just give it a try solo it’s surprisingly effective.
0Bug - Blitzer
Faction:BUGS
By: Drohas Flex positions on red stratagems can be orbital precision or gas. This build can absolutely shred. Tip: don’t ADS blitzes for a wider shot pattern.
0Bug - Chaff Clear
Faction:BUGS
By: Drohas Fun chaff clearing build that still lets you EAT heavies.
1Bug - Support
Faction:BUGS
By: Drohas Very solid chaff clearing in a squad if others are planning to build for heavies. Sometimes I’ll take the cookout and quasar, drop supply and MG, and pickup gas to add more CC. But for support I enjoy this as it is.
0Gassed Out Shawty
Faction:BUGS
By: Drohas War crimes for days. When in a squad the gas dog can be swapped for supply pack. Cookout or Xbow for me usually. Stalwart can sub MG.
3Bugs - Engineer
Faction:BUGS
By: Drohas Outstanding for the support play style in a squad. RR for heavies, sentries almost always available, siege ready because cookout reloads, vitality/stam/injection boosters. And gas because CC. Get goood at sentry placement and watch 1k kills become your norm.
2Battle Medic
Faction:BUGS
By: Hamfam870 This is build designed around creating a safe space for your allies. Create a wall with your gas grenades and machine gun sentry, patch them up with your s. pistol, give yourself EAT-17's and your friends as well.
2cthulhu's bane
Faction:SQUIDS
By: Fred Specialised in camps, disruptor and monolith take out. Mow down Voteless with the Gatling and impact incendiary, Watchers and Overseers control with the Blitzer. Bombs are additionally pretty good for Harvesters take coupled with the Gatling to lower their shields. Napalm barrage covers for the disr
28One Man Team
Faction:BUGS
By: AviationWeather The Arc Thrower is your primary and the JAR is there for motivational support. You can absolutely decimate light/medium enemies and stun heavies (not including bile titans) to let your teammates handle them or deal with yourself with your thermites.
40Crossbow - Squids Too Slow (ILLUMINATE)
Faction:SQUIDS
By: 2RightHands Crossbow for Overseers. HMG for Harvesters. LibDog for crowd control. HMG + Crossbow for warpship. Strafe for warpship + crowd. FRV for fast movement across map.
39DES - Am I On Fire? (BOTS)
Faction:BOTS
By: 2RightHands DES for potential Heavy AP, Staff for stunning anything below Factory. Stun for creating space. EAT for heavies + gunship. Grenade Launcher for fabricators. OPS for Hellbomb alternative. Portable H.BOMB for quick side objective clearance.
42Crossbow - Portable Base (BOTS)
Faction:BOTS
By: 2RightHands Crossbow against bot fabs. Senator for close range. Stun to create space. EMS Mortar + Shield Relay placed together for a quick base, Rocket Sentry + Recoilless for heavies.
47Eruptor - Strain Reliever (BUGS)
Faction:BUGS
By: 2RightHands Run against the strain! Eruptor to close bug holes, Staff to stun anything below titans, Seeker Grenades to clear POIs and Objectives before reaching. Strafe and MG for crowd control. EAT for heavies. Supply Pack for yourself and/or support.
40Eruptor Plug n' Run (BUGS)
Faction:BUGS
By: 2RightHands Eruptor to close bugs, clear chaff, stagger anything below chargers. Senator, for close range. ONapalm and Cluster for crowd control. Stun to create space. Gatling for support on Objectives. Recoilless for heavies.
3Bug MG Supply Pack 01
Faction:BUGS
By: TristamID Anti chaff machine gun/inc breaker build with anti-heavy support You can use the Cookout instead for more pushback/dps instead of DPS. Stalwart and Heavy Machine Gun can sub if you prefer movement or more anti-heavy. The idea is to burst down your enemies without reserve for ammunition.
3General Bug
Faction:BUGS
By: YMeAgain All-purpose build for tackling anything the bugs throw at you. This build requires minimal ammo economy, can be flexed in to any team, and can respond to all threat types. Need to hold an objective? Rocket sentry in a good spot will hold it down. Bug nest? 500KG. Shriekers? Laser pistol. ETC...
3Squid Voteless/Overseer Shredder
Faction:SQUIDS
By: Snowstorm Loadout I've been using for D10 squids. Everything can kill voteless/overseers reasonably well, and harvesters fall quickly to strafing run + autocannon if you can aim for the thigh joints.
1Squids main
Faction:SQUIDS
By: Alchemy87 Remember - the squids have no superheavy enemies yet. This build is off-the-charts for Voteless clear - and has plenty of options for parked ships, Lightning Spires, Overseers and Harvesters. Diff10 is a cakewalk with this!
1Bots main
Faction:BOTS
By: Alchemy87 Clanker destruction. RR and Rocket Sentry are just no-brainers, the Strafing Run deletes Devastator patrols, the 500kg for your delete button. Verdict for Troopers - swap to Ultimatum for Jammer deletion!
3Bugs main alternative
Faction:BUGS
By: Alchemy87 An alternative to my "Bugs main" loadout - variety is the spice of life! This build still has gas nades and the GP, but the Torcher is your workhorse, Gatling Sentry is a no-brainer, and the RR is the AT king.
4Bug - Urban Objective Hero
Faction:BUGS
By: Skeletor maximized synergy with esoteric shield gen meta. Full review here https://files.catbox.moe/rkckbf.mp3
1bugs
Faction:BUGS
By: Toast Something to keep the new pesky stalkers at bay. Sub turret for gatling or airburst if you want.
3Solid Snake
Faction:BOTS
By: LIQUID!!!! Democracy Officer, I'm trying to sneak around, but I'm dummy thick, and the clap of my democrussy keeps alerting the bots.
2BUGS GO SPLAT
Faction:BUGS
By: Grimarchangel MG for the small-meds, thermite for the chargers, laser/HMG for the titans and impalers. eruptor for bug holes and spewers (bounce the shrapnel off the ground into their bellies) bushwhacker is for when you get caught needing to reload, personal preference.
4Bugs Grenade Launcher
Faction:BUGS
By: Shinobi My personal favorite bug loadout
2Beating the Squids (Mostly) 1 handed
Faction:SQUIDS
By: IsaacTealwaters Hyper Mobile when needed but able to hold down a spot. Knight is your go-to voteless and antishield weapon, for voteless aim for legs and let them bleed out. Senator 1shot headshot the overseers who get close. AMR to eliminate overseers at range and Harvesters.
1Commando
Faction:BOTS
By: That Guy Best at keeping long to medium range engagements with means to solo and take on objectives without help. Verdict for close range with thermite for fast destruction as well as a turret to cover you for escapes or chaff allowing you to focus heavy targets.
3Glass canon tormentor
Faction:BUGS
By: Fred Survivability and safety are sacrificed to make place for a powerful loadout with extreme efficiency. Enemies will rarely survive your assault, and breaches will be child play.
3Bugs main
Faction:BUGS
By: Alchemy87 Just a solid all-round bugs loadout that tries to be a jack-of-all-trades and score as highly as possible. Emphasis on gas, but also the Halt for lights and mediums, grenade pistol for holes and helps with mediums, Quasar one shots heavies, plus the 500kg for demolition.
2Secret BUILD !!! complete immunity from gas damage!!!!
Faction:BUGS
By: YabodiFabry sponsored by the manufacturers of the AF-52 Lockdown Armor
2Anti-Predator Strain
Faction:BUGS
By: GIMMECEVICHE Hate the new strain of Predator bugs? Helldiver, we have the build for you! Use the stun on the halt to make sure the Predators dont get close, and when you need to kill heavies, use the RR, Thermite, or Laser! The RR on HE mode and the Emancipator are awesome for clearing out chaff easily as well.
1Teamwork Makes the Dream Work
Faction:BUGS
By: Mythoclast The Predator Brood have shown their expansionist vices. Slow them with stun rounds and gas grenades so that your team can pellet them with Stalwarts and Orbital Gatlings. The Ultimatum and 500kg are your allies in crushing those heavy bugs underneath your feet. Happy Helldiving!
4high and higher calibre
Faction:BUGS
By: bratatatatata The croucher, the (slow)rolling stone. This build cares about one thing and one thing only: how big a bullet can you shove in the chamber? Automatic supremacy above all. let your teammates handle the chaff and light up those medium/high threats. Current gun not hacking it? Bring out a bigger one.
1Standard Squid Loadout #3
Faction:SQUIDS
By: SIGMABRAILLE Basic but effective against all Illuminate. Breaker Spray & Pray for Voteless and breaking shields + Redeemer as backup. Grenade Launcher for blowing up ships/2 shot Overseers. Commando for Harvesters. Guard Dog 4 Safety. Laser 4 fun! Medic armor with bonus stuff for max stims.
1Emancipator & RR
Faction:BUGS
By: GIMMECEVICHE Use the Emancipator for all enemies and when you need extra firepower (Bile titans, Impalers) leave the exosuit and use the RR or laser. Armor passive and booster are up to you mostly, however Democracy Protects is always a safe bet in case you get destroyed by a heavy.
4takibo DOUBLE-EDGE SICKLE build
Faction:BUGS
By: YabodiFabry Approved by the Ministry of Truth and the Ministry of Defence
3Dos Auto
Faction:BOTS
By: Guarantee Bot-Front 500+ Kills + Survivability! This build focuses on high armor penetration and guarantee survival, on high diff bot-dive. You will use Autocannon Flak mode & Purifier for crowd control, Autocannon APHET & Eagle strafing for heavy unit + Fabricator destroyer. For bot drop survivality, just throw 1 turret when bots are dropping.
4Chaff Annihilator
Faction:SQUIDS
By: Snowstorm Everything in this loadout will fuck up voteless and overseers; and the autocannon can take out harvesters decently well if you aim for the leg joints. Super Helldive viable.
1Blitz Emancipator
Faction:SQUIDS
By: Snowstorm For blitz missions; call in your shieldpack and emancipator and start running around blowing up every warp ship in your path.
2General Brasch Super Build Approved (p.s. limited nest closing capacity)
Faction:BUGS
By: YabodiFabry Approved by the Ministry of Truth and the Ministry of Defence
2Thermite vulture
Faction:BOTS
By: Cryptic-Veil87 A build meant for taking on heavily armored enemies enemies i suggest you take on with this build: chargers, harvesters (on the joints), hulks devastators. will not work: bile titan, tanks, and factory striders
3Melee
Faction:BOTS
By: Hacker_Boyz A loadout I made for low level bots that is made entirely around stunning enemies and beating them to death, just drop an EMS strike on a patrol and run in for melee (you will have to dive to move because you can't walk fast enough) also I would recommend using the combat hatchet for the loadout.
Top 20 Bug Loadouts
152All The Fire
By: Ice Cream Burnnnn Burnnnnnn
95Crossbow Meta Slave
By: Terminus Crossbow to clear all light/medium, thermites for chargers and occasionally titans, Recoilless and 500kg for heavies with rocket sentry to support. Napalm barrage for fire support and obj. defence
47Eruptor - Strain Reliever (BUGS)
By: 2RightHands Run against the strain! Eruptor to close bug holes, Staff to stun anything below titans, Seeker Grenades to clear POIs and Objectives before reaching. Strafe and MG for crowd control. EAT for heavies. Supply Pack for yourself and/or support.
46Hybrid Sustain Clearance/Support
By: CosmicPineapple Light clearance build focused, Quasar for anti-heavy, supply pack to support team and replenish Breaker Incendiary
40Eruptor Plug n' Run (BUGS)
By: 2RightHands Eruptor to close bugs, clear chaff, stagger anything below chargers. Senator, for close range. ONapalm and Cluster for crowd control. Stun to create space. Gatling for support on Objectives. Recoilless for heavies.
28Anti-BileSpewer
By: Frozenkiwi don't you hate the green gunk? Of course you do, take your Eruptor and return those green lumps of lard some explosive shrapnel from 100m out. show them why they are undemocratic
28One Man Team
By: AviationWeather The Arc Thrower is your primary and the JAR is there for motivational support. You can absolutely decimate light/medium enemies and stun heavies (not including bile titans) to let your teammates handle them or deal with yourself with your thermites.
24All Around Build
By: Jussi Pattitussi With this build you can do just about anything
22Gloom Purification (AOE) Heavy
By: Sabbyth This is a higher skill swarm clear build with light anti tank. Combine gas and fire to become an unstoppable force of AOE. Gas also disrupts chargers. Thermite for emergencies and grenade pistol for bug holes. Draw attention with MG turret and save OPS for heavies.
22Gloom Heavy Engineer
By: Sabbyth Carbine with siege ready for a portable stalwart. AT mines protect turrets and counter bile titan nests. Drone for heavy penetrating support. Pick up any support weapon you find.
14Mines
By: Sauciest Potato Mines with extra mine on top. Totally safe and effective build trust me bro
14Mid-range Combat Engineer
By: Sabbyth Standard combat engineer loadout. Abjudicator for medium range engagements. Ensure you crouch to control recoil. Combined with drone this loadout rips through medium enemies. MG turret for fire support and distraction. Defend your autocannon turret, use EATs liberally.
1497.88 Power
By: Imperator Mathmatic Firepower; quite possibly THE most destructive loadout one can bring to the bug front. Use the power of MATH to bring devastation to your enemies!
13Bullet hell
By: SES Lady of the Regime It costs 400 million supercredits to operate this build for 12 seconds..
11Elemental
By: Frozenkiwi We all love fire and gas, so lets mix the 2 greatest democratic elements and add in the arch thrower to hold bugs in hell where they belong
11Cardiac Arrest
By: Aardbork Electric themed build, primary eruptor to deal with long range threats, arc thrower for mid range cc and main damage, tesla for area control and railcannon for heavies
11Universal Bug Squisher
By: Universal Bug Squisher when your gun does not need ammo and every stinky bug hole needs some good explosive solution
9All of the bullets
By: Ice Cream All of the bullets... all of themmm
9Guerrilla Tactics
By: Haloura Hit and run tactics, jungle combat, bugs'll never know what hit 'em
8SEAF Waste Disposal
By: Capt. Bugsatemywife Others are here for the bile titans. You're here to turn a whole supply pack into dead bugs.
Top 20 Bot Loadouts
119Diligence CS Sniper Build
By: Frosty Banana Simple sniper build covering everything from anti-medium to mobility and survival
57D10 High Firepower Semi-CC
By: Liqhthouse My personal favourite generic anti-medium/heavy focused build. Viable for both factions
42Crossbow - Portable Base (BOTS)
By: 2RightHands Crossbow against bot fabs. Senator for close range. Stun to create space. EMS Mortar + Shield Relay placed together for a quick base, Rocket Sentry + Recoilless for heavies.
39a
By: a a
39DES - Am I On Fire? (BOTS)
By: 2RightHands DES for potential Heavy AP, Staff for stunning anything below Factory. Stun for creating space. EAT for heavies + gunship. Grenade Launcher for fabricators. OPS for Hellbomb alternative. Portable H.BOMB for quick side objective clearance.
31The Pacifist
By: Sauciest Potato The number 1, all time lowest dps build so you can feel good about yourself not having to commit murder every day. Is it useful? No. Can I still look my family in the eyes at the end of the day? Absolutely! And that's all that matters.. right guys?
27Minuteman
By: Frosty Banana Fix bayonets and charge!!
25AMR Ranged Support
By: Sabbyth Keep your distance. Siege ready supports AMR mags and reload speed. Drone keeps small and medium units off of you that close the gap. Turrets for support and distractions while you snipe. Primary, secondary and grenade can be whatever you desire.
21Objective Defence
By: Severus Primarily for static defence objective heavy missions like spread democracy or ICBM where ground needs to be held for extended periods
21Totally normal build with a sprinkle of barrages
By: ADA It's a totally regular build, wym?
16Secondary Clear
By: Frozenkiwi clearing objectives never got easier, use the spear to take out any turrets, then log in your walking barrage, after walk in with the punisher plasma and clear it out.
15Close Air Support
By: That Guy Perfect to wipe outposts at range as well as wipe patrols with a good throw. Only will stuggle against factory striders but if you get underneath or have a team you're good. The OPS is great on tanks, detector towers and just about anything else that would need a hellbomb.
13General Purpose
By: Titsoutforharambe General purpose bot build with Halt primary. Good coverage of anti-heavy and base assault support items
8[U] Combat Medic
By: Shifty Desmond Doss learned how to use the Glock. Combat Medic setup for any front. Swap Shield Relay for Gatling/MG Sentry. Supply Pack is for the team; use your Arc Thrower as much as possible.
8The Teacher
By: The Teacher When you go to low difficulty missions to show the cadets who it's done!
8Heavy Ballistic Shield Loadout
By: Carnot09 Advance with the walking barrage, ballistic shield and crossbow combo. Railgun for heavy targets and HMG emplacement for additional team support. Enjoy!
7Long Range Tactical
By: Marburger Eruptor to snipe from range, jump pack to get into advantageous positions and quasar for anti tank and additional long range shots. Very safe build with shield relay too to support team!
7MG-43 Bruiser
By: Romp0m8167 Every had problems with Berserkers? Completely screw them over while retaining utility for any other target
5The Engineer
By: Liqhthouse Using guns is overrated. Who needs your primary or support weapon when you can rely on good old machines and emplacements? Unironically actually a very fun and effective build. Bonus points if teammates hop in the car!
5Firepower vs Bots
By: PaperBoi No lack of firepower.
Top 20 Squid Loadouts
59Illuminati Confirmed
By: Liqhthouse The Illuminate are here!! Use the Napalm strike for strong crowd control and to block off paths, Scythe to melt all Voteless and sustained fire on overseers dispatches them fast. Grenade pistol vs. Tesla towers and 500kg + AT emplacement for Tripods & Ground ships makes this very strong!
40Crossbow - Squids Too Slow (ILLUMINATE)
By: 2RightHands Crossbow for Overseers. HMG for Harvesters. LibDog for crowd control. HMG + Crossbow for warpship. Strafe for warpship + crowd. FRV for fast movement across map.
23Current Squid Loadout
By: Elacyth Have been running this with great success lately and recommend it. Note: Gas strike can destroy parked warp ships with a direct hit
22Drone Daddy
By: Sabbyth Become the drone daddy you were always meant to be with the drone master armor. Squid drone and turret fire support. Crouching enables improved control for the abjudicator. Take libpen instead if you're not comfortable with it.
22Illuminate Annihilator
By: Gerald Tear through the new squids easily. One tendy mag can take down any shield, Arc thrower deletes hordes, high explosive one shots ships in the door.
14The Squids Don't Want You To Know This, But
By: Lilith -Harvesters and Overseers are made out of Material. Your main purpose is using that AMR to crack Watchers, Overseer heads, and Harvester shells. Gas Gatling Grenade will push away Voteless, Primary is almost entirely just to break Shields. 500kg destroys Ships or finishes off clustered Harvesters.
14Laser Soldier
By: Timmo Super fun all-laser build which can deal with everything. Continually switch between your primary and special as both lasers are effective against most things. LAS98 will melt heavy shields before grenade or Railcannon finisher. Dog will protect you. Emplacement is incredible against everything.
13Squid Popper
By: G-Man This is what I've found to be good at killing the illuminate. Senator can one tap overseers with a headshot and stalwart is great at breaking shields.
10Frontline Squid Spartan
By: Showa Clear hordes of zombies, get up close and personal with overseers, and mow down harvesters - All while living out your inner spartan space warrior fantasies.
9Illuminate Subjugate
By: Zoug All rounder build for solo, does everything well
8pretty obvious when you think about it build
By: donp orbital laser can destroy entire groups of ship spawners by its lonesome - jet pack to hop around to objectives - turret to draw aggro -sickle for crowd control and taking down harvester/tripod shields then use the commando to 2 shot harvester when hit in upper leg stem that connects to head.
8SEAF Wheelman
By: Capt. Bugsatemywife You drive the team. you drop off the team. you stay with the car. your watch their backs until they clear the location.
5Birb Hunter (anti-tent)
By: ILOVEPIE A variant of birb hunter for hunting squid.
4Laser Squid BBQ
By: Mitch Kalypse An all around build focusing on Laser cannon. Infinite ammo, it can melt horde, overseers and harvesters (with the right aim to the legs). Secondary grenade pistol to take out ground ships.Fourth stratagem could be OPS, 500Kg, or OL, depends on mission.
4Chaff Annihilator
By: Snowstorm Everything in this loadout will fuck up voteless and overseers; and the autocannon can take out harvesters decently well if you aim for the leg joints. Super Helldive viable.
3"Bullet Hose"
By: Dragonstrike The MG is your support weapon, your primary, and your one true love. Use the carbine and redeemer to conserve MG ammo and use the turrets to cover your MG reloads when things get too hot to handle. With a supply backpack, medic armor, and infusion booster you're an unstoppable killing machine!
3Flame-broiled Calamari
By: Eternal Usul This is a generalist loadout for Illuminate. Use gas for crowd control, Flamethrower is your primary damage option. Eagle Strafing Run strips shields and wipes swarms, while crossbow/OGS kills ships. Senator is your side-arm/harvester answer for when you're out of fire.
3Squid Voteless/Overseer Shredder
By: Snowstorm Loadout I've been using for D10 squids. Everything can kill voteless/overseers reasonably well, and harvesters fall quickly to strafing run + autocannon if you can aim for the thigh joints.
3>:3 ~ Dakka
By: Eternal Usul I wanted to enage in some HMGmaxxing this is the result. Do you want Dakka? This is how you get Dakka.
3Squid Deterant
By: HMSBomber1 Tell the squids that they are undemocratic with something special, from fire to high power anti tank mines